Damn. I was just thinking about these games last week. They’re the 2nd and 3rd best Transformers games after Platinum Games’ Transformers: Devastation... Which should also be re-released.
Damn. I was just thinking about these games last week. They’re the 2nd and 3rd best Transformers games after Platinum Games’ Transformers: Devastation... Which should also be re-released.
Why do you feel the need to go out of your way to let people know you don’t like him?
The only reason I would agree with him being called “overrated” is simply because he’s inconsistent. When he’s “on”, he’s fucking “on”... And then there are times when director’s don’t know how to direct him - and then he just always looks like he’s glazed over and never looking at any particular thing while…
No. It doesn’t. It’s obviously intentional - which doesn’t make it “unfinished” or “indecisive”. All of these changes are extremely minor/unimportant because it’s just meant as an easter egg - rather than anything meaningful.
If these were meaningful differences, then that would be pretty awful for the audiences who…
As bad as Kotaku’s takes can be, I have to remind myself that the commenters’ takes are often even worse. Congratulations.
Halo Infinite is such an embarrassment. I know, for a fact, that there are enough people whispering in the ears of the developer to know how to do a good Halo story... And they simply, proudly ignore those voices.
I get it. You’re the writers. But you keep falling on your face. Maybe take a queue or two.
To be honest, when I read that it was going to be a remake, I feared the worst. Then, when I saw it - I became completely onboard. It seems very true to the original - but with some more cinematic cutscenes.
Cannot wait!
Have you played the game? These two characters are overtly flirting throughout. And there are plenty of other characters who don’t demonstrate any sort of attraction/sexual tension... Actually, pretty much the rest of the cast.
Is the Street Fighter universe suppose to ignore any and all sense of a very key factor of…
I know. So stupid of me to want to support a developer who, up until that point, had released very capable ports. But thanks for your judgement. Guess I just like supporting developers - as I always appreciated the support back in my developer days.
Unfortunately, charging back Nintendo purchases often results in accounts being banned... And I’m way too invested to risk getting my Nintendo account banned.
I only did it because they had a proven track record - and because it was an explicit promise pre-launch. But I recognize now - especially when it comes to heavily licensed material, I should just wait.
It is great that they posted this on Saturday - as they request you use their support system to make the request - which only runs Mon-Fri.
Just... phenomenal customer service.
Great. I already own all of these games - and I bought KotOR2 on Switch specifically because of this promised DLC. I really need to stop supporting developers before they’ve delivered on promises...
I will 100% check this out. However, when Bungie broke off from MS, I was super excited to see them tackle something other than a sci-fi shooter. I hate how safe these massive developers *have* to play it due to the expense of development.
Twin Snakes is much maligned in the MGS fanbase, actually.
There are very, very few times in which QA should ever be blamed for the actual quality of the game. Unless it’s some network/online-specific bug that simply couldn’t be replicated in their testing environments, I assure you, the bugs have been logged - and actively written off by the producers as either “unimportant”…
I simply want to see video games write real women as well as they write real men.
At no point does Dunkey suggest people should stop trying. The point is that if you dig deep enough you’ll find something problematic - so maybe stop being so self-righteous about your choice to not play a game.
If you don’t want to support a game, don’t support it - but get off your contrived high horse because…
Well, you’re certainly built different in that you’ve somehow figured out how to out-self-righteous the self-righteous.
I feel like this sentiment would be better expressed on a real game - and not some fan experiment. Because, yeah, there are developers making real, original games who seem to think that obnoxious lighting is a good aesthetic.