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They are constructed like absolute trash. Let’s see, giant thing that has to go down the road at 90mph, through all elements, over all road salt, debris, bumps and potholes, and has to suffer the occasional bump into something solid.

Fucks sake, HIRE A PRODUCTION TEAM.

This is some lvl 99 Jalop shit, right here.

Can you let me know when you will be returning to sports coverage so I can go back to checking in once or twice per day? I have a lot to do today at work and all of these posts about non-sports topics are distracting because I Must Read Every Single One of Them. Whereas with the sports stuff I really only care if its

David is a great man. This is a compliment. 

I really hope this sells well. This type of game (single player, story-driven, with tons of options for character customization and playstyle) seems to be coming along more rarely these days amidst the annualized titles, battle royals, and looter shooters built around microtransactions, paid DLC and grinding.

The headline could be better. My first thought after reading it was that this transgender person was made fun of in Chappelle’s special and later killed themselves- not that her and Chappelle were friends...

I think people are struggling to accept that this formula has been boring AF for a few years now. We just get so few, relatively speaking, large boring AF open-world games on the AAA level that we lie to ourselves because we’re impressed by all the resources that went into this big-ass boring AF game that looks,

I know what you mean, with how meticulous everything feels (cleaning your guns; cleaning your horse; food, rest, and haircuts for Arthur––shaving!). I felt the same way for a while, too, but pushed through over the Christmas holidays and found that it picks up pace and intensity as the story progresses.

People keep calling out how slow it is and that it’s like that on purpose to create immersion. However, the main way to interact with the world remains shooting. The police still treats you differently than anyone else. Raiders only get chased by police in scripted events. It still felt like a theme park, but a slow

Me. I just find it too complex. Why do I have to have a life meter but then also a meter that determines the speed of which my life meter refills? It just seems needlessly complex. I also found the control scheme confusing and little things like having to remember that you left your rifle in your saddle bag annoying.

I mean, I’m not expecting every game to be capital-F fun, but this one seemed designed to actively discourage me from enjoying its gameplay. Doesn’t help that it would have been better if it was half the length. I hit about 30-40 hours in, reached a new chapter and looked up a walkthrough to see how many chapters were

I feel like Billy is the struggling cousin we all root for but who just can’t get his shit together. 

The tendon is often replaced with one from a cadaver. Which means Quinn Cook might miss next season too.

It was an honest mistake. Thanks for the head’s up. 

I didn’t realize San Andreas came out in 1999! Learn something new every day.

Jason, if you’re not careful, you might win a Pulitzer.

This article inspired me so much that I dropped everything, moved to Europe, and became a truck driver.

Obviously not, as they actually did something with it.

Even a broken douche-nozzle is right every once in awhile.