horst-tappert-old
Horst Tappert
horst-tappert-old

Nice how they use the Nintendo-invented D-Pad as a Sony logo.

@tanarchi: Crap! No more time to add gameplay. Well let's just make the whole game one long tunnel full of auto-battles.

Isn't the purpose of a demo that I buy the whole game? Now I have to pay for the demo as well?

shigeru miyamoto and me always ride our bicycles to work.

When you start thinking about the real user-friendlyness of mac os X, there's only one conclusion: apps may look more user friendly and have a way better interface than their windows counterparts, but os x is actually quite a mess of apps that do nothing or try to do everything.

@dinniedraco: Now that you mention it, Quicktime X must be the most useless piece of software on Mac OS X. It associates itself with movie types like wmv, avi and divx, but then it tells you that you need to buy an expensive quicktime plugin..??

@sammanzhi: Ahh... the Sony Minidisc. That wonderful device that allowed you to copy and record music and share it with your friends. Instead of building a wall around your content that can only be accessed through iTunes.

Hm. This is not Chuck Norris.

Actually I've never understood how filters and labels work in gmail, and how they might help keeping my endless mail list organised. I just want folders!

Will Killzone 4 on the playstation 4 be in 4D?

@Anarcheologist: you have to jump up and down to make the tray open.

@Anarcheologist: you have to jump up and down to make the tray open.

Notice the difference with the Wii family interior?

@xxXX_Insanities_Birth_XXxx: Two things that always prevented me from buying an xbox 360 are the incredible airplane noise and the clunky design with the huge external power brick.

"Kinectimals" ... ???

@xxXX_Insanities_Birth_XXxx: People just get annoyed that the new 360 model doesn't seem to improve on any of the old model's faults. It seems a missed opportunity by MS. But of course we don't know any details yet :-)

The main problems of the current xbox design are:

I was hoping for a version that skipped the 35-hour tutorial.

I heard you can finish the game without looking at the screen and just wiggling your iPhone randomly through the air.

I've never understood why so many games have standard 'game music' soundtracks, irritating you in the background.