homernoy
homernoy
homernoy

Yeah, but when you acknowledged they can be loud you introduced another point of discussion which others are saying is also a problem.

Right, but you did say in your own comment that you feel consoles generally do well with cooling while acknowledging that they can be loud. Others are just pointing out being loud in of itself is a cooling issue. And I agree with them. I find loud fans to be obnoxious. If the XSX being larger than normal allows it

The PS4 Pro thermal issue is real. The problem is cheap thermal pads. The fan can run all day long as loud as it wants, but it’s not actually cooling anything, because the heat isn’t dissipating through the heatsink correctly. It reached a point playing FFVIIR where I started getting onscreen messages telling me the

I would consider sounding like a jet engine a cooling issue. My PS4 Pro is comically loud but thankfully I almost always game with headphones.

Count yourself among the lucky ones. I lost my launch 360 to the RRoD, because of course I did. My launch 60gig PS3 — read: best PS3, RIP — caught the YLoD, which while not as prevalent as the RRoD, was a bigger issue than people realize. Had that repaired, but it happened again. The thermal paste was just not having

So in other words, Apple is bad, help us so we can become just like Apple.

It feels more like posturing than reasoning - if not flat out marketing.

It really feels like Epic is arguing a different case here. How is Apple being a monopoly relevant to having their app removed? They make good points, but it doesn’t really seem related to their actual case.

Tim Sweeney must have fucking brain worms, because this is the most intensely stupid argument I have ever seen. If you want to get your bullshit marketing platform (masquerading as a video game) onto mobile devices, follow the fucking rules or build your own damn phones. No one is going to provide a platform for you

Epic wants to utilize its own competing services, for its own apps and for others.”

That’s true, but - this is a game review of a flight simulator, and there’s not a single word about whether or not it’s fun to fly planes in it. No details on the quality or depth of the simulation aspects. No information about the accessibility of the sim for newcomers. Nothing really at all about the act of actually

I like the analysis of games as service and the spooky implications of the technology at play but... this ain't a review of the game, really. 

What a strange, strange review.

Thank you for the Grasberg Mine review.

Dear Will, if you took a second to try and review the *game* Microsoft Flight Simulator instead of the concept of cloud and games as a service, maybe you would have done the tutorial, which would have taught you to fly VFR (which incidentally is the only form of navigation actually included in the tutorial).

We also don’t get how Nintendo manages to make the most underpowered console every new gen, and still get their fans to praise them for it.

Cool story...

I mean if you’re playing it on your switch, you obviously wouldn’t get why people enjoy the better graphics. It’s a great game either way, but it’s exactly as Burnerxabillion said. Now we all got our moneys worth as well, but even more out of it.

It’s not really an obsession but a preference. You’re not obsessed if you prefer watching a good movie on a large 4k tv with surround sound vs watching it on an old tube tv. It doesn’t stop the movie from being good, but one experience is still significantly better than the other.

Why on God’s green earth would you ever consider putting that monster on an ITX motherboard??