homernoy
homernoy
homernoy

I really haven’t had many ‘bugs’ in the game, just the resolution being upsampled from 720p, and low fps. For some reason the lack of definition on the character models bothered me enough to stop and wait for a patch. I love the game though. Really unique and fun.

I wouldn’t mind the product placements so much, if only they’d fix the problems with the PC version. Still haven’t seen a patch, and it’s pretty discouraging.

Awesome. I had two GTX 780's and recently upgraded to a GTX 980Ti, and I haven’t regretted it for one second. The 980Ti is significantly faster than my 780's in Sli. Also, it was great downloading the Shadow of Mordor high res texture pack and having enough vram to play stutter free.

Dude, I get it. You don’t like VR. Just avoid the articles involving VR, and you should be just fine............

Sweet! Great new for Vive owners. And vise versa I’m sure.

I was going to post this earlier. Glad you posted it. It’s crazy how many gamers are completely unaware of this, even though it’s been relatively common knowledge for years.

Thanks man. I don’t usually use Shadow Play if I don’t intend to record (slight performance hit), but I’ll check this out. I’m almost afraid to see how bad the framerate actually is in Quantum Break.

Yeah, it sucks to wait. I guess it will give me more time to get things done around the house, before I get hooked into VR.

That sucks, if that’s the case. I have an MSI GTX980ti gaming edition, and I can’t get anywhere near 60fps playing Quantum Break. At least I think so, because there is no way to use a frame counter in UWP!! Fuck.

Gears actually works well for me. Quantum Break? Not so much......

It’s a shame too. The game is fantastic, it just runs poorly. If it wasn’t for all the effects going on in game, IMO it would be unplayable (I really like 60fps). The weird effects kind of cover up some of the framerate issues, and I’ve had no crashes.

Thanks for all of the VR coverage, Kirk. I can’t wait to get my Vive. Looking at June before I get to hook that baby up.

I don’t know why, but watching the Jeep drive around made me a bit woozy. Weird. The rest where Nate is running around didn’t bother me at all.

The game hasn’t been ‘released’. It’s an early access game and is still in alpha. What is wrong with your ability to read on the Steam DayZ page that you couldn’t or didn’t read that?

One of the guys streaming a game today at IGN when asked, said in his opinion, Squad was his favorite game of the year. And it’s still in early access.

The PC version runs at least double... the frame rate, and is capable of running @4k

They outsourced the port. All of the time and effort spent on the consoles were first party Rocksteady devs. They left the PC port to a twelve man team. I don’t know if you remember, but Arkham City had frame drops and stuttering on PC when first released. Rocksteady has had four months to do something. They did

The scary thing is, BAK is an UE3 game. I mean indie game devs use this engine on PC frequently and with great results. I’m starting to shift blame to Rocksteady.

Um......no matter what Luke says, at launch Batman Arkham Knight on Steam/PC was locked at 30fps and had missing textures and had numerous graphical bugs. I pre-ordered the game on Steam and still have it. I have 16gigs of ram two GTX 780ti’s (I know, SLI still doesn’t work) and I cannot play this game enjoyably. The

Well, maybe in the not too distant future there will be no ‘fucking white people’. I guess you’ll be happy then. Also, I can’t stand the term ‘people of color’. My kids are mixed Asian and Caucasian, and I can promise you they and my wife, my wife’s family don’t see themselves as ‘people of color’.