They aren't. They're still a socially-determined private area.
They aren't. They're still a socially-determined private area.
Which I actually agree, but I had to respond to the mention of hypocrisy between female and male privacy. - A topic I always find to have a strange cultural absurdity to it. I actually prefer when Kratos is in full armor on that note. Mostly because he looks like such a badass in that armor.
Thank you for the response! Looking forward to that statue in that case. I love when the series brings out large, coherent locales and that was my major concern here.
There's a general hypocrisy in western culture and censorship therein that male genetalia is more "profane" than female. Thus the childish giggling at placing it and whatnot. I doubt it's intentional and related to reveal female breasts (which have ALWAYS been on display in this series) but not have Kratos' spartan…
Righty-o. Time to make sure my PSN account uses an alias name before it's too late.
And yet still no green light for The Cat Lady. A game that is both completely finished and absolutely amazing.
Saints Row: Drive By was silently cancelled to focus 100% on SR3. By all accounts it was a very multiplayer focussed game, more or less being like the multiplayer mode of Saints Row 1. It started as a 3DS game, then they focussed more on making it an XBLA game, and then outright dropped it.
Yes, let's just go ahead and blame Sony for the lack of women leading major game industry projects. Because clearly it's ENTIRELY their fault.
I remember playing as her! You have to uh.. press a fancy key combination. While upside down. On a turbo controller.
What better way to advertise a game where you play as a buff looking dude in an armor suit than.. some.. attractive woman in that suit? who doesn't appear in the game? And isn't so much in the suit as in bodypaint made to look like it?
How dare they expand their audience when they have resources to do so. You should challenge them to fisticuffs and show them the true might of PC exclusivity.
I hate to say it, but being yet ANOTHER sixhourFPS (wait, four hours in this case) is pretty game breaking.
Honestly, I'd say it's the fact it's not specifically and exclusively an FPS that is Borderlands' best asset. They're forced to think outside the box and the game benefits as a result.
There's been some great things made in RPG Maker. Not to say this is, but you know, Sunset over Imdahl and Ib exist.
Okay, wait, it actually is apparently a thing upon further research. And it isn't even remotely what Tina does.
"Verbal Blackface" is the most ridiculous term I've encountered in a while.
:( I feel your pain, it's mine as well.
To be fair, Crytek were working on Homefront 2 already. So it makes sense they'd want to buy the rights to the game they were already making.
Missing Harvester.
I just hope they get rid of the ridiculous padding that was money collecting so Tingle would let go of the damn maps. The game would be an absolute masterpiece if not for that.