hikarioblivion
HikariOblivion
hikarioblivion

I'd honestly recommend Portrait of Ruin. It had some neat stuff - particularly in how varied the worlds are.

Publishers were forced to adapt before, they'll be forced to adapt again. If anything, this should hopefully give them a message that more niche genres are worthwhile.

Circle of the Moon is the only one with a lot of incessant and pointless grinding.

Yeah, and fans could port their own stuff in UT3 to PS3 as well. The only example of PC mods being portable to PS3, I think. Granted, was a bit more limited, some things couldn't be added to, and it was mostly maps and player characters who could be added.

So, Devil May Cry 3.

It has been upgraded rather hugely, due to supporting actual imported meshes instead of the halfway sculpted prims - themself a huge improvement from only supporting prims.

Well, everyone "tries" to beat games without dying :p

"The real question, though, is whether he can actually transform himself into a car. Doubtful, if you ask me."

I hope the extra bosses come onto the console version <.<

He's part of Loot Drop now like Romero is, far as any information I can find go.

id Software owns the rights. Tom Hall (the creator of the games) wants to make a new one, but can't because id Software has the rights

Sadly no. That would be amazing, but no :(

A couple of hours for one playthrough. It's far more special than it is long.

Not only is it from the original game, it's one of the most.. infamous songs from the original games, with a ton of little internet legends about it.

TWEWY was such a fantastic game. I seriously hope another gets made. It deserves a sequel more than anything else Square has put out this generation.

New publishers generally publish other company's work (usually importing/localization), or independant games owned by another studio. They don't need to foot the entire bill for a modern, high-budget video game.

Yes, I know that. I'm one of them ;p I'm definitely getting 0x10c, but chances are it'll be for singleplayer. Online fees kept me away from a number of MMOs.

Presumably, it'll do so by being something resembling user friendly >.> Offline mode will go a long ways for that, I think.

monthly fee for being on the multiverse. singleplayer has none. #corrections

Agreed!