hiemoth
Hiemoth
hiemoth

And I struggled so much how to write the original comment as vaguely as possible.

As a general response to this and the later specification, I do find it amusing when massive narrative changes are just shrugged off as minor.

Absolutely loved the film, thought it was far superior to the first one, so glad to see it reap both critical and financial success.

Yeah. Hell the movie made it even clearer than the original book.

I liked MSG4, I genuinely did, but it was hilarious explaining to my friends how I had sat through two, or was it three, hour long cut-scenes while playing it. And then clarifying that I didn’t mean an hour of cut scenes, but literally one cut scene between gaming action.

While I am not going to defend Suicide Squad to any level, as many here have already have pointed out, those expectations are insane even if the game had somehow managed to receive a better reception.

It isn’t even all the design decisions, but to ride it all on a comic book franchise that while a cult following has never proven itself to be a huge financial draw.

Counterpoint: Injustice games were quite successful and “What if Superman and his friends were evil” isn’t actually that common a story point to begin.

This seems to have been the central issue with a lot of Square Enix’s western games.

I had to read that R.R. Martin answer through a few times. Not because I didn’t understand what it was trying to say, but because that was one hell of a way to say that.

What is a little bit weird for me in the whole thing is Youssef at the end expressing that the situation was just mishandled and how he doesn’t blame anyone for the fiasco as I genuinely don’t know what exactly anyone here could be held accountable for?

I didn’t realize that they stated Eivar is canonically woman. Which is kind of weird because I would argue that the game’s most extensively written romance is another woman.

Was going to comment that Kassandra was pretty old during the events of Origins, but then again still looked the same.

So I instinctively excluded actual potential romantic options from my list as there I would rather think how well that story is told than from a crush perspective.

As a sidenote, there are two assertions here that I do wish to push back on, at least a bit.

A really interesting and well-written article, even if I would/will quibble over some details, which touches on an intriguing aspect of game design. For me, it is a concrete struggle in which we as players both want the romance somehow to reflect the character while often not really wanting to have any limitations

Thanks for letting me know, I’ll have to check it out.

Probably not the only one with this view point, but for me the inevitable retrospective on the production of the game will be much more fascinating the game itself. Amusingly the same applies to Suicide Squad.

Wait, they announced the movie for the end of the year without having the voice actors under contract?

For some reason at first glance I thought the third character was Black Manta.