helpiamacabbage
PossibleCabbage
helpiamacabbage

It really feels like if your scale is “a planet” then it makes sense to have a compartmentalized set of spaces since, well, planets are very large and even with scale being shrunk, nobody wants to walk around the equator of a planet and no poor dev wants to try to seed it with enough points of interest to be worth

I confess I contributed to the gochujang googling, since I ran out this summer and was trying to figure out if I could just make it from stuff in the pantry. While I had the gochugaru, the salt, and the water there were about 5 other things I needed which would have been just as much work to acquire as “more

Umm... they also made Unreal Tournament and Gears of War; Fortnite is just why they have all the money they need to get something like this off the ground (that and licensing fees for the Unreal Engine).

Any reason I couldn’t do this with a traditional stovetop pressure cooker? Just bring to high pressure over medium high heat, then kill the heat and natural release? I imagine the advantage of doing this under pressure is that there’s much less evaporation involved (because it’s a closed environment).

So I’ve been to CFAs in four states, two of which were Alabama and Georgia, and my foremost reason for not wanting to go back is- I feel like it’s just not a very good sandwich. Now I didn’t grow up with the stuff, so I have no fond memories to recreate others might, and food preference is *highly* subjective, but I

I mean, this is why I don’t play multiplayer games online or with strangers. When they announced Fallout 76 was multiplayer only I decided right away I would skip it since of course this sort of thing is going to happen.

It sort of feels like we’re just advancing the table on the disappointment timeline for these sorts of “very expensive collectors edition.” Like, of all the stuff people have got from collector’s editions they bought say more than 2 years ago, is there any part of it people still cherish? Like that Pip-Boy cradle for

So I think that the reason we have a societal interest in regulating gambling is that when you gamble with money for money, there is an interest in cultivating the idea that “gambling is how you turn your money into more money.” When in fact, the expected value of almost all gambling games is negative and even safe

I would like to see what kind of press-releases we would have gotten if Chau had gone to convert the Sentinelese people to Bitcoin.

I am sure the devs have put something good here or there, but the issue here is that this is a multiplayer game and no person playing the game is able to add this sort of thing for other people to find. Player to player interaction is honestly less deep and compelling in 76 than “player to NPC” interaction was in

Legitimately one of my favorite parts of previous Fallout games is the negative space in which you are largely isolated in a big, empty desolate wasteland... but that’s because there’s that tension there where lurking behind that door or on that terminal or in that cave is something legitimately compelling. Like one

What is the upside for procedurally generated names for these things anyway? Anybody who has played Diablo II could tell you that these sorts of things are *at best* comedic fodder. I don’t know much about the game but it doesn’t seem like “humor” is what they are aiming for.

I think my favorite part of having Hordak relegated to the background is that it lets us have so many “Chaotic Neutral” villains- none of Catra, Scorpia, or Entrapta are really *evil* per se, they are simply making bad choices which are nonetheless reasonable given the circumstances they were made in. I find this

I think the eventual endgame is that Fallout 76 is going to be viewed as a spiritual successor to Fallout Tactics- a non-canonical exploration of a contemporaneous popular genre within the Fallout license.

As someone who does get pretty seriously motion (simulation?) sick from VR, I’m honestly pretty glad I don’t feel like I’m missing anything. I won’t begrudge people who like VR from having fun with it, but I am pleased that I don’t feel obligated to shell out for a new piece of equipment or have to stock up on

I really don’t understand why people in this hobby get mad when a game company is making a game (and not like a clearly unethical one), just because that game isn’t what they wanted. Like what got you to love a franchise was “the games in that franchise which you already played” which aren’t going anywhere as far as I

Microtransactions in Assassin’s Creed games always struck me as odd since, for me at least, a good portion of the aesthetic appeal of AssCreed games is - “the game presents a series of checklists, and completing checklists is satisfying”. So the value of the game lies in “how long can you complete these checklists

I guess the saddest part of this is that it means that we’re not likely to see another Fallout game made by the original Black Isle/Interplay folks (except Avellone, who is a free agent) again. I really would have liked to see Sawyer, Cain, Gonzalez et al. make another Fallout but it’s pretty unlikely Bethesda and MS

Oddest part for me is that I’ve come to suspect “these asshats don’t even bother to think, do they” when I’ve heard various “anti-SJW” types try to explain why, say, there’s no politics in Doom (literally a game about a military corporation so profit obsessed that it opens a portal to hell) and that “the reason there

Where does Fallout: New Vegas land? Is it the extremely delayed sequel to Fallout 2? It’s not the first one with no number (we had tactics and the execrable brotherhood of steel game), it’s obviously not a prequel or a reboot. It exists largely as a synthesis of “classic Fallout” with the Fallout 3 engine, so it’s not