Good one? It’s been boring so far after the civil war.
Good one? It’s been boring so far after the civil war.
Rounds are really only shorter because they don’t allow teams to swap sides before switching maps.
They might be even able to put people into Ivalice at this point. Since now that Crystals being energy beings that can do shit like that is totally possible. Heck, it’s cannon that Lightning is apart of FFXIV and the monsters that she brought with her while rifting on the Crystals.
The worse part of the story is having to travel all the way across the world when NPCs can easily call you up on the link pearl. it’s not like they don’t know it’s a thing, as a few NPCs do call, but most of then just don't.
In 1.0 there were a lot of complaints that there were no memorable characters. Hildebrandt is the response from Yoshi. His quests in 1.0 were just as great as they are in 2.0.
Kind of like TF2
They should have lowered the target acquisition time instead of damage.
If you play him less like a bunker engi in TF2 and play him more aggressive like a mini sentry engi, he’s a lot more fun and he can do a lot more.
You can also just use one Junk Rat and pop pills around a corner.
You missed the boat when FFXIV was still in 1.0. 2.0 is pretty much the polished wow experience with a Final Fantasy background.
Valve did the same for early development on CSGO. FASA did the same with Shadowrun 2007. Etc.
Firefly didn’t predict anything. Business people have been talking about China being the next big thing since the 80s-90s after Japan and Taiwan fell in production sectorsin favor for China.
I actually liked Pixels.
The kid in Blank Check and the antagonist in the movie hackers have one of those. Never knew it was an actual thing.
And thus you found out why more people dress up in animal costumes.
It’s more like Dawn of War 2's Last Stand mode. Which is incredibly popular.
It very much reminds me of that scene in The Darkness where you’re sitting on the couch with the PC’s girlfriend watching an entire movie. It’s all very surreal.
Maybe that’s what’s is wrong with WoW. They are trying to cater to everyone and have no clear single vision for their game.
WoW TCG is very similar to Hearthstone. The only major differences is that there are quest cards in one, and a stable mana ramp in the other.
250,000 is small when compared to WoW itself. But for the majority of other MMOs. 250,000 is still a lot of players.