havensole
James S
havensole

I can say that our own process was strange. I created our Greenlight page about midway through our Kickstarter campaign in a hope to drum up some business there as well as get the ball rolling toward getting the game on Steam. Right away we started to see issues with our game thanks to the feedback from Greenlight. I

This could almost be an (insert name of major metropolitan city here) kind of thing. I always laugh when I see the same thing for L.A. or San Fransisco. There is a reason most people that work in those cities live an hour outside of them.

They weren’t.

Downloaded this morning. Be warned it is a 10GB download. Another 1.5GB for the tree pack.

And here I was thinking about finally reviving my Vita this morning. Looks like it will wait.

Being as my wife doesn’t drive I am always the one behind the wheel. In the last few years we’ve done some great trips from SoCal to SLC and Portland. During those trips I was not able to really appreciate the drive because when I drive I just want to get there, not stop at road stands or look out the side window. I

I’ve often found the same to be true. I love my old school analog gauges in my classics, and in my restomod I debated converting to something digital. My giant circle in the middle of my 2011 Mini annoys the crap out of me. I wish I could have found a used one in my price range/package range that had the nav system in

Wow. Think I will need to develop a similar list this year. I know I usually buy games that I only play 20 minutes of, and others I will play to their death.

I had finally narrowed our garage from 4 cars to 2 cars in 2015, selling off my 2006 Mustang and 1967 Ranchero. This left me with the 2011 Mini Clubman and 1966 Dart GT. My plan “was” to sell the Dart and buy either something I really wanted, like a 1966 Mustang GT (yes boring but I am kind of tired working on rare

I own a 2011 Clubman. I’ve been a fan of Mini’s for years and finally bought one last year. I traded in my 2006 Mustang V6 Manual for the non-S automatic. I always hated the clutch in the mustang, and in southern California traffic it hurt. Hence the auto. I love my Mini and my only real regret is not paying the extra

I’ve been feeling the same way for years. This is why I’ve never been a huge fan of the MMO scene or general multiplayer only games. When one buys a single-player focused game they are paying for a story and all of the content that goes with it. With multiplayer games the players are expected to build that for the

Pretty sure the Sonic part is where the issue is. Not Sega in general, but the potential for a lawsuit from any of the companies that Nintendo licensed from for Smash Brothers Melee. Lawsuits generally have to follow a chain of parties, so licensed company files suit on Nintendo for allowing their content to be

Kind of in the same boat. I hadn’t played in something in like a month, partly because I was getting bored and we were moving. We moved into our new place, with a much much better internet connection, so I decided to give Destiny a go. I played for maybe half an hour before quitting. Just nothing worth playing through

I bought nothing. Between being busy with a move and not really having any idea about what I will be buying my loved ones this year (yet) I have yet to buy one thing. I’ve also just not seen anything that was so amazing that I had to buy it (for myself). A few things perked my interest, but nothing I couldn’t wait a

My wife and I started getting into these a couple of years ago as a game we could both play together. As such my reviews on Infinity and Skylanders is based on a two player mentality.

This happened to me with Dark Souls. I played through the first time extremely hesitant in the gameplay and died a ton of times. I stopped playing for something like a year before picking it back up and finishing it. Still in the mood for a Souls game before DS2 came out, I went ahead and started a game+. Yes enemies

I think you nailed it pretty well with the idea that this blackout is from the PR arm of development and not the developers themselves. Most developers that I’ve talked to, none at any of the big companies though, value Kotaku as the independent site that it is. So many of the big gaming journalism houses write fluff

Pretty interesting concept so far. They have to be careful with where they focus things. Having a big cool open map is nice, but if there is no content, i.e. missions/challenges, then it will end up being a short lived game. Sure walking around as an animal can be fun, and even invading another player’s game in that

I initially hated Dead Space when I played a demo for it. Then a year or so down the road Steam had it on sale so I picked it up. I fell in love. DS2 was one of the few games I bought right after release and though it was bloated with a bunch of unnecessary stuff, one of the best parts was seeing the ship from DS1 and

Yes to all of this. Recently my nephew has started getting into game development, he is 13. His games so far are fanfic versions of Five Nights at Freddy’s and they’re all simple click based systems with only a few minutes or so of real game time. He decided though that he wants to do an original game and wanted me to