hamtarotime
HamtaroTime
hamtarotime

AoE2 didn't bill itself as a ginormo remake as WC3R did.

One dungeon doesn't make it typical. If anything it was like Whisper, just a thing that rewards another thing. 

de_dust2

They're not quite the same situation though. This is a much smaller development team whereas the example given was an excuse a AAA developer gave, not some indie team. I can see an excuse that they just don't have the resources for it.

See, I agree the combat was hot garbage, but I feel it's a little too extra with how people describe it. Because combat in the game is literally just how Phantasy Star Online combat plays out.

Play on a harder difficulty. Either Witcher or Death Marches. 

To stop playing games like Destiny. 

Funny enough, that was the original plan for the first Witcher game.

They are! But on an overall timeline with the games and novels. They take place after. 

The games also take place much more recently in the Witcher timeline, after Geralt’s death. The books and both tv seriestake place before Geralt’s death.

Well yeah, if you don’t know how to fly properly, you’re gonna be overheating every 10 seconds. A good pilot can fly from on side of the world to the other without overheating tho since there are plenty of places to cool your jets off while still in the air.

A lot of multiplayer shooters have started to do this. But not this directly. Like Overwatch and Destiny 2 don’t show deaths or even an accurate kill count. 

Its not that bad. Just depends on your location and the location of where your food comes from. Like Texas wouldnt worry too badly, since most of those people pull from their own area or Mexico. 

Not just defined by MW1 and MW2. But also the games that came prior like WoW. Which I'd argue did a much deeper wound then what Call of Duty did. 

I love the streamlined mechanics for the game. Hated how instead of making it more tactical and having less enemies with more health, the game turns into a lot of enemies with no health. Also they never really played around with Varric being an unreliable narrator besides one point in the entire game. 

It wasn't much of a Hearthstone clone. If anything it was closer to Adventure Time's Card Wars. Which itself is a fun game, but never really got too much love.

Cheesey video game voice acting has never went away. Critics just complain about them and generally skip over the games that do have them because they're not up to AAA standards. 

I think the memory thing is just weird because everyone forgets everything but Siefer remembers that his favorite action hero uses a Gunblade from when he was a kid 

A lot of the fights look cool because they're rotoscoped.

Its a super clunky mechanic though. The whole hold to charge grenade in general is just a really clunky mechanic.