hamtarotime
HamtaroTime
hamtarotime

I kind of feel like this is more of an issue with the PS4 hardware if anything. Since I've had loads of games do the same thing on my system. Rare, but it's happened before. Usually just booting the system up slowly into safe mode and giving it an hour to cook fixes the issue until it happens again. It's what I had to

No, because complaining about engine level stuff isn’t feasible. Since Battlefield and FIFA run on the same engine.

Yah, if anything if it's a voltage issue, hopping into Bios can be an easy fix. Bluescreens are driver issues. Complete shut down is going to be a temp issue. 

I do this all the time though while playing other games. I know I've passed out playing Destiny on my Vita, Earthbound on my 3DS, etc.

Because the gameplay for Anthem is 100% Bioware. 

There is a damage threshold on weak points to stagger titans out of their attack rotation. It's just stupid high. On normal it's easy to hit with a railgun, but higher difficulties it's almost non existent.

The first gif is of someone doing that. But still taking a hit, which is more of a network issue then game.

Titans would be fine if you could hide behind cover when they do their ring attack. Also if the game just didn’t soak up network latency and still have weird latency glitches like that first gif.

Diablo 3 is garbage though. 

Theyll probably add more. Since MW items are basically skill mutators players can choose from in the same way that players had the choice of two mutators for a skill upgrade in Mass Effect 3 and Andromeda. Like Blitz Charge, aka biotic charge, that resets the cool down on spending shield energy. 

Diablo color tiering wasn't super/is still not the one people copy from. Because set items are considered their own tiers. WoW did more when it comes to that. 

Multiplayer Morrowind is actually super fun and it's 100% free to download and set up with friends. All you need is a copy of Morrowind. It also fully supports mods with the only restrictions being that you and your friends need the same mods and have them set in the same loadout as the server. 

The engine to Fallout 76 has nothing to do with it being an online game. It's just a toolset developers use. If they're bad at using it, you're gonna get a bad game. I only say this because the engine used for Fallout 76 is the same engine that was used for Dark Age of Camelot and Warhammer Online. 

That would be even more interesting if that's where we learn that there's more then one Disney character. Two Pete's, two Goofy's

May his body always be ready. 

If you melee dwnwards you fall faster

If it we're any other final fantasy game, she probably would have joined the party. 

Is not bad if you have a team who's setting up combos and detonating them. 

Thats not even a good picture of sexy yoshi

Blizzard was also not a small dog at the time of it's acquisition.