hahnsoulo
Blundering Blockhead
hahnsoulo

Well, Bioshock Infinite was in development for 5 years and sold 3.4 million units at full retail price and then another million or so at discounted prices. Frankly that's not enough to offset 5 years of development costs for a large AAA studio. You need to have GTA or COD sales figures to offset that much cost.

Bioshock Infinite took 5 years to make and sold 3.4 million copies at full price. Overall, this makes it a financial disappointment.

Uh... when you go to prison you lose your freedom. Prisoners don't have the same rights as everyone else. We keep prisoners in cages to protect the rest of society from them.

"No one is beyond reform".... nonsense.

I can throw that question right back at you. Can you ever really know that a man who mass murdered 77 people is "fixed"? Are you willing to be the guy on the parole board that says it's ok for him to rejoin society? Are you then willing to resign and apologize to the families of his future victims if you

The joke should probably have something to do with a King's ransom. Someone could make a nice play on words there.

Oh yeah, I agree. King doesn't seem to have strong moral fiber.

This isn't a patent dispute. This isn't about gameplay mechanics. This is a copyright dispute. It's simply about the name of the games.

Not really. Final Fantasy sequels aren't true sequels in that none of them take place in the same universe (the only exception are the direct sequels which always have a non-Roman numeral in the title, like FF XIII-2 being a direct sequal to FF XIII).

First of all, memorization is a skill. Lots of games require memorization, and lots of people suck at those games. It's not something everybody is good at.

He said in Masters of Doom that his dream from the time he was a kid was to live to see Holodecks become a reality. Inventing FPS games was one small step in that direction, and then it stagnated and stopped being innovative. Now he's back on track and taking another step towards the Holodeck dream.

I know you asked Stephen, but perhaps I can offer an answer. I know of 3 "quality" games being developed specifically with VR in mind.

You are correct, we are not in the same conversation. The guy who was talking about pac-man was ItsTheManHimself. I never mentioned anything about pac-man, specifically.

Wrong. The purpose of the old arcade games wasn't to be a "fulfilling" experience. The purpose of those games was to eat quarters. They designed so those games so that a typical player would have to put in another quarter every 30-120 seconds to keep playing. The champion players of those games who could go for

It's impossible to make a product that 100% of people are going to like. That doesn't mean that the people who don't like it were cheated out of their time. It's impossible to ever actually "win" in most of the old arcade games, for instance, as they are high score based and simply get harder and harder until you

Uh, the game is free.... he made money from adverts. How can you con people with a free game? The advertisers got to show their products to millions of people, and the people got a free game that they can either love or hate. Don't see what all the vitriol is about.

I was simply arguing with the idea that "bad seeds aren't born, they're raised." A sociopath is one example of a person that was born a "bad seed". Maybe a responsible parent can get that kid some treatment at a young age and put them on prescription drugs to prevent them from acting out on their impulses, but that

Maybe, maybe not. Either way, your idea is based on the assumption that outlawing guns prevents criminals from having access to them. I question the wisdom of that assumption. For instance, I seriously doubt most inner city gangs (who make up a large part of gun homicides every year) are currently using properly

To be fair, Heisenberg wouldn't post pictures on Facebook in the first place. So your point is really irrelevant.

The part that you don't is that, as Mike said, tens of millions of mobile gamers don't mind these things that you despise so much, and the companies who employ these revenue strategies make millions every month.