gunflame
GunFlame
gunflame

There are some catches, like the rate in which reviews are being left. If there’s a large spike within a short period, it’s suspicious and can be stamped out.

Yes. They do when it’s noticed.

Best game.

It is on mobile, when the overwhelming majority of games are free to play with microtransactions.

It’s not about depth. Super Mario Run performed below expectations because of the business model.

Also not disputing that it’s shit. But it’s more of the same.

Interesting. They’re kinda bullish.

If Fire Emblem did better (relatively speaking), then it’ll likely be another game of that model, I’d expect.

That’s not just DeNA, that’s pretty much everyone.

No too surprising, really.

Correct, but the greater the sales, the larger the player base, and based on volume alone a larger chance of it being a favorite to some.

In Russia, you get caught.

Yeah, not even a mention of Symphony of the Night. Bad form.

I forgot all about Halo!

Branching out into digital education? Not a surprise if that is the case, a lot of companies are seeing the value (Google, Apple and Microsoft especially).

Well yeah, but Call of Duty and GTA still sell plenty enough that it’s surprising neither of those made the list. Regardless of the ‘gamer’ opinion of both franchises, GTAV is a genuinely great game, and Call of Duty has some of the best gameplay from an FPS, or has done consistently for many years (as tired as the

Western games still do sell in Japan, the big ones especially.

Famitsu readers, you have bad taste.

I don’t doubt they’re going to be fine, I just don’t think this is all that great for potential consumers and gamers.

Square-Enix seem to have more tolerance for internal money pits (KHIII, Final Fantasy, anything Nomura touches, really...), than they do for external ones. Even if they did show promise.