gundamfan555
TheRedComet
gundamfan555

All the Kevin Butler paraphernalia just top this whole thing off. Boom! To the power of boom!

I looked at the first pic and thought I saw him holding the steering wheel... and then I saw his two hands. Turns out the guy behind him is at the wheel.

I love the HUDs that many new cars are implementing, that float in front of your windshield. Perhaps in the future all of our displays will be done this way. I have yet to see it in person, but the pictures and videos I've seen of them seem really cool.

@Anubis LG: Moreover even when it's down, they have in-helmet shots of his face. It's an excuse to overlay cool HUD effects as well.

@cfive3: More heartclick is required.

I know how they can optimize it. By removing it from the game.

Laugh you may, but the first car I can remember wanting was a Hummer H1. I had no regard for performance, practicality, or the environment when I was a little kid. I just loved how ferocious and badass the thing looked.

Yeah I agree, Star Wars itself hasn't been overtaken as "The Star Wars" of our generation. I would consider that me, I definitely was not around when the original trilogy came out, but I saw them when I was young, and am a diehard fan of them. Kids nowadays are probably following the prequel trilogy and all the

Ever since I started getting nicer headphones at the advising of my audiophile friend, I can't settle for 128kbps songs any more. 192 starts sounding nice, but 320 or vbr is generally where it's at for me. I can't actually tell much difference between 320 and lossless flac, even when I try hard.

Man I love everything about this post. I also love how everything is Gundam themed. Now that's dedication and awesomeness.

I read that this will be $69 for PC and $79 for Consoles, and that it was confirmed by the developers/publishers. If this is true, I'm pleasantly surprised. After seeing the Starcraft II Collector's Edition, which doesn't seem as jam-packed or classily done as this, go for $100, I thought this would be similarly

I don't know if Burnout: Paradise's world really fits like that. It felt about the same as San Andreas' world, at most. Was everything smaller in San Andreas? And Just Cause 2's world felt immensely larger than Burnout: Paradise's, just from view distance scanning alone.

Sounds like an easier to use Starcraft II Map Editor.

@Borateen: Yeah I'm kidding around here, I understand how different the actual sounds are. Pinyin just makes so much sense to me now that I've learned it.

I'm not a fan of this type of music, but I do appreciate the accurate representation of the instruments. They're drawn in such a detailed fashion. Even the tuners are in the right shape.

War... War never changes.

@The Monster King: I'd assume a unit represents enough people to cover the entire tile though, sorta justifying the one unit per tile.

Girugamesh!!