griffincampbell
griffincampbell
griffincampbell

The last console I “owned” was a PS2, way back when I was 13-14 (I put it in scare quotes because technically it was my brother’s). Eventually he sold it and that was the end of console gaming for me until last December, when I finally bought a Ps4 slim. I’ve already logged 150+ hours finishing Persona 5 and FFXV and

All games on all platforms getting a two-year delay so I can even remotely catch up.

A release date for the FF VII remake.

Golden Sun 4, an official localization of Mother 3, a new Paper Mario with the battle system+story depth of TTYD, F-Zero.

Things I’d personally like to see...

I pirate just about EVERY game released on the PC. I own most of the good ones. Not everyone is the same, and hell yes im stealing your shit. Bring back demo’s and maybe id pirate less, but use Street Fighter 5 as an example. It relased as a $60 dollar, literal 1/3 of a game. Then the servers didnt work and it was a

In other news:

They dropped a piece of Nintendium a thousand feet? What kind of damage did the ground take?

See? That’s why this thing isn’t made of glass. Now I can finally go base jumping and not be bored on the way down.

Not only do I hope you’re correct, I also believe that you’re correct. There is no way people are going to be able to sink large amounts of time into many games, and we’re sure as hell not going to see any brand loyalty to the likes of EA, Ubisoft, and the like....

Remember when every publisher was talking about going big into movement controls, mobile games, free-to-play, or multiplayer passes? Every couple years the gaming industry jumps on some sort of bandwagon, then a couple years later they are on to the next bandwagon. It’s how the industry is, and I doubt the cycle will

I can’t speak for anyone else, but personally, unless I’m really excited about a release (and this has happened twice in the last three years), I really try and avoid any game that has these kinds of buyable add-ons. I’m more than happy to wait and pay $20 for a bundled collection of content and DLC than I am to keep

I came here to say that I really hate the whole “Games as a service” thing, because it’s a blatant lie on the part of the companies. No matter what, they will always treat their products as products, and more than that as exploitable products, because they can’t do anything else. MMOs, which have the best case for

Yes, that is one-hundred percent a challenge to the hacking community. They should have just kept their mouths shut and let it ride out. They would have gained a few more weeks or more before their game started hitting the torrents.

on a related note (business), this week marks the day where Nintendo closing price exceeds last year max value (remember Pokemon Go ?)

SO MANY GAMES:

Pretty bummed to see the somewhat lukewarm reception to this. I remember being so jazzed about it back when it was first announced like three years ago, but since then we’ve gotten a remaster of Journey, the incredible Inside, Abzu (which I really loved), etc... and we’re now at a point where this kind of game needs

Ya as I mentioned in my comment its a cost benefit analysis. You can get much better performance out of machines but you need to put in the money. I doubt people would really want to spend $799.99 for a console with a large SSD that has blazing fast loading times as opposed to a $449.99 console that takes a bit

Cost Benefit analysis. You can get faster loading by putting things like Solid State Drives in consoles however you would massively increase the price of said console. Which I don’t think people would really like so we’re stuck with slow loading speeds. I’m personally fine with that FPS and texture quality are

Just here to say great, well-researched article, please write more like these!