greyrain
greyrain
greyrain

To be quite honest, I think respecs should be required if you can’t get everything. Some of the most fun I’ve had are experimenting with different builds, and being forced to go through the whole progression progress all over again just to try a different build is terrible and can be a complete turn-off on a game.

So, there’s this LPer I watch, and he did Valdis Story: Abyssal City. He was playing it blind, and he’s never played a game where you have to “build” characters before. So when he went adjusting the stats of his characters, he did what he thought was most sensible at the time: Balancing his stats.

So long as the game’s designers included a reasonably painless way to respec, I am completely OK with not being able to unlock every perk in the tree. But when games fail to provide that? Horrible. I’m at a point in my life where I really don’t want to replay content just to do a build “correctly”. 

I am, and I do not use them.

I do, however, use Hulu, which I regard in much the same way I do as cable.

If I want to rewatch a program from cable indefinitely, I either record it (or did in the 80s/90s, when we could do such things with VHS recorders), or I purchase the DVD/Blu-Ray releases.

If I want to play a game, I

1.) Connection speed. This kind of service will be awesome for folks with reliable, high-speed connections without constrictive data caps.

There aren’t as many of those folks in the US as Google seems to believe there are.

My concern re: connection speeds is mostly for folks in rural areas.

My wife and I currently live right outside of a major city on the shores of Lake Erie, so we have access to reliable, high-speed internet. It’s been wonderful.

Prior to this point, though, we lived on the KY-TN border (Kentucky side) in a rural area.

Define “High Speed Internet” please. I’ve seen ATT call that 15Mbs in some areas. Is there a standard at which we can call something “High Speed” or is it like... ATT’s 5G...e network?

Dear Atlus please let me be a girl who does kisses at other girls. Thabnhks

There are a couple of differences.

No that’s Gaikai. There’s been Gaikai/PSNow, OnLive, GameFly streaming, and GeForce Now, one more streaming service won't change anything, people will continue not to care.

The short answer: No. Not until ISP’s can deliver uncapped, 30Mbps (minimum, assuming this is the only device on the network), for a reasonable price, to the vast majority of the population.

Flawless still doesn’t mean anything when we still have data overage charges. 20gb an hour gives me less than 1 hour a day of game time each month before I’m charged extra for internet service.

It would be bad for gamers and developers if it eliminated other options.

I will refer you to Betteridge’s Law of Headlines:

I feel like the answer is 100% no. Here’s the thing.

No. Internet speeds are still garbage across most of the US, and ISPs will charge an arm and a leg for speeds fast enough for this to be viable. Even their talk of save states where you can hop back to before a lag spike or disconnect won’t help with multiplayer games. Unless Google plans to expand their Google Fiber

1. Technically I own many of my games now. I tend not to buy through Steam.

First, it’s a very hard sell to get me to go from owning my game to streaming a game. It requires me to shift how I think of my game playing, and to be okay with a game permanently going offline and me having nothing to replay. That’s a step further than Steam removing a game from the storefront, since at least then I

God I hope not. By design Stravia effectively removes any and all control from the user, where you truly don’t own anything you’d buy off it. What happens when/if Stadia doesn’t perform well enough for Google and closes shop, which could be as short as within the next 5 years, and what will happen to your purchases?

I can’t play on SteamLink via my own wired home network without input lag. I have no faith in what they are claiming.