It is arbitrary no matter how you want to spin it. As the person on the other the end that the score is intended for, what the hell does a 4/10 represent. I have no damn clue. It means nothing.
It is arbitrary no matter how you want to spin it. As the person on the other the end that the score is intended for, what the hell does a 4/10 represent. I have no damn clue. It means nothing.
Numerical review scores are arbitrary in every sense of the word.
They are utterly arbitrary. What’s the difference in quality between a 4 and a 4.5? A 8.0 or an 8.2? As a potential player, these numbers are meaningless without the context of the review itself, but the review remains meaningful without a score counterpart.
Well yes, of course, but what I mean is that a “4/10" is meaningless in this context, because nothing about “4/10" signals that the reviewer enjoyed the game but wasn’t able to finish it because of a bug. It’s just a random number. The text of IGN’s review is useful to readers, but if you’re just scanning for scores…
Just finished my run with the final credits and it’s fantastic. Story was way better than I was expected, and I have that same feeling when I complete a game I love and enjoyed.
Emptiness!
Oh and the soundtrack is top notch.
Yeah. By idiots who weren’t able to distinguish between copycats and people experimenting with a good idea.
That’s the point though? It’s not hiding or trying to be shady that it’s taking major inspiration from Shadow of the Colossus. It’s target audience is people who really liked SoTC. I’m sure the people that kickstarted the game also are 100% aware of the games source material too.
If this wasn’t normal, we’d have a lot…
This is why trademarks over common words are stupid :|
Good for him. I know he’ll get a lot of hate, but, college, and a normal career will always be there. He went for exactly what he wanted to do, and hopefully has a good run at it. I can never hate on someone for following their dream.
he’s hoping to start a center where he can coach other players through all the tough early stuff after his career’s done. ambitious bordering on impractical depending on how his career goes, but it’s a cool goal
Did Bandai Namco threaten a copyright strike on Tales videos if they did stream it? Because if not then that would be the main difference.
People freaked out about Persona 5 because Atlus threatened to get people banned from Youtube for doing so.
Hey. This is the Tom Lipschultz in question. As a general comment, I’d like to suggest that people read the entire discussion on our forums before forming any sort of judgment here.
Enjoy your hyperbole and nostalgia.
Oh please. “Most modern games aren’t even games?” Get the fuck out of here with that shit.
Diablo 2 is like the poster child for simplistic, shallow, repetitive gameplay. That was covered by the time period, the great atmosphere, the great art direction and look of the game, the the high tide that was Blizzard at that time, but the gameplay of d2 is so much shallower than any well-made modern game.
Diablo 3 is fun, though. Adventure Mode is by far the best thing to ever come out of the Diablo series.
2 invented that grind.
Were their reactions from trying Reaper of Souls, or have they not played the game since launch? Because Adventure Mode has now ruined me from playing anything else in Diablo, rifts and bounties and greater rifts are just a blast.
I think there’s a small percentage of players that really do like the amount of variation to Diablo 2 builds. “I can make a bow wielding necromancer!” However, much of that variation comes from the low scaling for enemies, you can cruise through the game with almost anything.