It’s sad isn’t it? The internet gets bigger and bigger and yet it seems like there’s fewer and fewer ways for people to talk to each other over it.
It’s sad isn’t it? The internet gets bigger and bigger and yet it seems like there’s fewer and fewer ways for people to talk to each other over it.
Yeah, that’s the sad thing. I don’t love reddit, far from it, but it’s the closest I can get to an alive internet forum.
I might be alone here but I don’t particularly care for exclusives. I’d just rather have a good platform with good games that functions. My Xbox gets more use than any of my other devices that have good exclusives save for the few weeks I’ll play a zelda or a Spider-man. I still have no intention of getting a PS5 just…
For the record, I think that she’s being an embarrassment by being an attack-dog for her corporate backers, and a particularly unsubtle one, but I do think this bit is worth addressing:
The headline is a lie, also kotaku needs to stop trying to piggyback off the popularity of pornstars.
I didn’t say the JRPG term was never used before then, just that it was used a lot more at that time.
...I’m...kind of baffled that your comments are kind of missing my point here.
“JRPG” was unambiguously used as a negative descriptor 15 years ago. People started using it instead of “RPG” entirely to single out Japanese games as “bad”. That’s why Yoshida is wary of it, even if it isn’t used that way anymore.
Japanese RPGs used to just be called “RPGs”.
He say 15 years ago, which means 2008 and the 7th generation of consoles. Which was all around a pretty shitty time for most japanese devs. The was a large amount of general xenophobia or just outright racism towards japanese game not getting with the times and all that. So really this tracks.
Des anyone else find it intensely sad that a dev abandoned their passion project for a quick trend-riding cashgrab and now that’s what Kotaku reports on?
Literally every game with a leaderboard has this issue
You pretty much nailed everything I wanted to say about the trailer. I’m actually excited for this one. The new team seems like they want it to be fun at the core and also loaded to the brim with content right out the gate. Absolutely in love with the impact animations on this. Seems like they’ve been encouraged by…
The Capcom Cup was the only purpose for SF5 upon release.
I may have not been clear enough in my comment. Most of those reasons are indeed what justifiably set the general public against SFV and resulted in a bad launch.
This video was a full year after SFV was already out.
That’s pretty much bang-on. I remembered playing SF5 at PS Experience 2015 and hearing some other FGC guys talk about it in hindsight, that it didn’t look all that different from SF4 — basically SF 4.5 — was a huge strike. SFIII vanilla was a massive commercial failure, but they really did go all-out to make it look…
Weird thing about Street Fighter V when it was new: there were FGC people who hated it, yet couldn’t articulate WHY. Like, they couldn’t pin down a gameplay reason that made it a disaster.
Are we really picking on fan translators now? Are we throwing a tantrum because they aren’t working on this one specific thing when these are just passion projects with relatively little budget? Remember empathy, people.
I’ll take any Tokimeki over no Tokimeki, and it’s unfair to be picky over something we’re receiving…
I mean, you say this, but then most of the article is you and Tim Rogers complaining that they didn’t translate the version you wanted.