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My main problem is that they don't sync up when you die with when you would really die. If they're going to instakill everyone inside a certain point, they should have made some sort of cut scene that shows the floor collapsing on top of you, rather than you somehow dying when the floor tilts to a certain degree. It's

It bothers me that you can't blow-up/derail trains in GTA V. Though if I were a GTA citizen, I'd be taking the trains everyday. Definitely the safest form of transit in a town that regularly sees the fighter jets being stolen and then crash landed on a 8 lane highway.

Despite my laptop being able to handle other games relatively fine (like Skyrim on admittedly low settings), it seems to completely balk at WoW. Like every 3 seconds the whole game just freezes for a microsecond and all the fans blast to top speed. Turning everything to minimum doesn't help. I don't play WoW anymore,

It seems weird that you should lose your car because you happened to die in it. It wasn't destroyed, so I would think it should show up at the impound. And is there any sort of insurance that you can buy for destroyed cars? It happens often enough that it would bug me to spend ~50-100k on a car only to have it blow up

Actually, that's what I think is innovative about Valve. They buy up and/or hire promising mod developers, small indie teams, etc and give them the resources they need to make the game of their dreams. Good ideas are rare and can be difficult to produce 'on demand'. But if you can find one, you can help that person

I'd agree on the quality of some of the side missions. They seem like filler, with a bunch of characters you are not supposed to like and nothing of redeeming value. This is compounded by the fact that there is really, relatively little in terms of monetary or character skill-level rewards to be had by them. They are

Yesterday I discovered one fun thing to do:

As someone who's new to the GTA series (messed around in Vice City and San Andreas, but never really played them) I'll give my impressions.

Well if we're comparing it to the pager and the car phone (both of which later went on to become the smartphone we know of today), then the future is exciting indeed. Sure, early attempts (such as the Rift) have many downsides and are rather limited, but if later versions improve upon the idea as much as smartphones

While we don't know what qualifies something as a "Steam Machine", I think a safe bet is that it should ship with SteamOS. This hasn't been confirmed as an option for the Piston (that I know of), so at least there is room for doubt about whether or not this is officially affiliated with Steam.

My initial opinion is that the idea for a trackpad as the aiming input = genius, but the decision to tie movement to another trackpad is... risky. Personally it feels more like a decision based on making the controller dual handed, rather that what is ergonomically best. Even many KB/M enthusiasts will concede that

Just went back and re-read the SteamOS announcement. I got those numbers mixed up. It's "hundreds" of linux titles and the full Steam catalogue has ~3000 games (which seems low? Felt like Steam had more than that.)

I think that's because the touchpad is typically the "fire" button as well, which is generally a bad idea. If they keep with the standard FPS setup (as evidenced by their example Portal controls), the touchpad is merely for aiming and you actually fire with the trigger button. Hence your finger remains in place.

I can see where you're coming from, but I don't think it's quite so bad as you say.

Punishment fits the crime. He's obviously too immature to handle them. These are the kind of people that give the rest of us a bad name :(

Wow, looks like it got a major design overhaul. Much nicer looking game. I like how these types of silly games easily expose how little it takes most of us to be entertained. And they do it in a way that doesn't result in a $3000 bill to Candy Crush. Just the realization that you stayed up till 5am harvesting fake

I don't generally hold up EA as the brightest crayon in the box when it comes to business decisions....

I'm hoping that the Heist DLC doesn't come out last. That's the part I'm most excited for.

I loved RDR multiplayer. I never really did any of the "structured" activities, but I got the greatest kick out of shooting the horse out from under people. It wasn't outright PVP, but I got rather good at it and could shoot out the horse from some hundreds of feet away. This inevitably led to them ganging up on me

No. There was some talk of EA handling the Wii U's online infrastructure, but that feel through and Nintendo did their own thing. Since then, EA has basically ignored the platform.