green-stuff
green-stuff
green-stuff

Probably, but not for 4-5 years. They will milk it for all its worth over the next decade and a half, but Bethesda is still too new a prize for Microsoft to let Sony have a go at Starfield for the immediate future.

it’s frustrating because there are moments where the game looks really good, and then a cloud passes over the sun and suddenly the depth of color on every object just flattens.

if you invest in the cooking skill a little you can make stuff that offers some solid buffs that last 10 or more minutes.

replace “screaming about us in their next presidential debate” with “sending death threats and threatening to fire bomb our North American offices” and you get closer to reality.

The smart thing for them to do would be to fire everybody involved in approving this decision and then pray someone develops time travel in the near future.

After pulling a stunt like this, even if they walk it back, the bridges are burned. No sane dev or studio is going to hinge their financial success on an engine

I don’t think there’s a single quest in the game, including the ECS Constant quest, in which pickpocketing is the only non-violent solution to a problem for which non-violence is a solution.

Scavenging and surveying are definitely low priority and a point in pickpocketing is mandatory but in an embarrassingly large

Having spent a decent amount of time with the game in the last couple days and started NG+, I’ve found a few cool things by accident. I think they might be semi-unique things that can appear in different places for different players, but they made for nice bite-sized “damn that’s cool” moments.

I worry that a lot of

I’m really enjoying it and I feel like it’s quite easy to get lost caught up doing something on the side, but you can’t approach it like Skyrim. Skyrim’s emergent antics or cool discoveries happened on accident while you were going from point A to point B. Starfield has these things, but they don’t really happen

You probably should have paid more attention during the tutorial about how to increase your ship’s maneuverability by hitting the throttle sweet spot, adjusting the build, or improving flight skills, or flee combat by grav jumping to another system instead of posting long-winded rants based on a flawed premise my guy.

Most ships, you should be able to access the ship’s cargo hold from small terminal on the right or left side of the cockpit. Most ships should also have a Captain’s Locker near the cockpit as well, which is much smaller. If your ship’s cargo fills up too quickly, you can slap extra cargo holds on to your hull. I’m not

You did something wrong. You can grav jump in combat. You cannot fast travel to a location in the same system but you can grav jump to another system. Working as intended.

You could plow through AC 5 with quad machine guns more or less, but that’s an outlier.

There are only two boss fights in the game that require a specific build, or specific parts to complete. The first is the tutorial helicopter. The second is a near-endgame boss which requires you to equip 1 specific weapon to break its shield (its a lore thing) and to do a certain amount of DPS during the final phase

ACs are much faster and agile than Titans, generally. Even the IPS Northstar or the melee Titan were relatively slow, lumbering machines that could be engaged by infantry.

ACs are canonically designed around Core Theory - a school of warfare that effectively seeks to replace combined arms warfare with a single

If they ever break ground on the project they’ll lay some utilities and roads and then investors will start to pull out when it goes over schedule and over budget.

Fewer than 25% of CEQA challenges are housing projects. The vast majority of housing projects challenged under CEQA move forward with improvements that either benefit folks living there already, or with mitigation for environmental impact. The notion that CEQA is the big boogeyman killing housing in CA is bullshit

Maybe, but for most people, I think there’s maybe just an expectation that when we see low budget indie games pulling off global circumnavigation a decade ago, and when Bethesda’s bossman himself does an (evasive in retrospect) tweet that indicates you can do that, it’s a bummer to find out you maybe can’t.

And this is

Alas it was not until I grew up and got a job where I had to wear a suit that I learned how easy it is to get into any sort of convention event if you just act like you’re supposed to be there and move with purpose.

The mancannons in the Nezerec raid have an acceleration factor tied to your frame and or refresh rate. The better your game is performing, the faster the game thinks you are moving and the more damage you take when you land. That whole raid is RIDDLED with progress blocking or flawless ruining bugs.

When I was a kid, I got an E3 badge from a family member and got to roam the floor for a few hours, and it wasn’t until I got home and saw devs posting photos online that I realized it was the highest tier access badge, and that I could have gone into the demo rooms for games not open for play on the general floor.