green-stuff
green-stuff
green-stuff

it’s the most successful Xbox launch title in history bud, I’m not sure why it’s shocking to see it receive coverage

I was bummed to see that wasn’t how it worked. I remember an interview from when they first mentioned armor coatings, they talked about being able to personalize individual pieces of your armor at a greater level of detail than before. It sounds like earlier in development, the intention was to give that granular

Don’t forget most of the event pass just consists of XP boosts or XP grants for the other season pass, and the vast majority of event content including basic red and blue color schemes are gated behind a separate  paywall.

I don’t 100% hate armor coatings - I think it’s really cool to be able to get camo patterns, textures etc. The armor coatings themselves are neat and I don’t hate that change from traditional dual color selection.

But damn. The vast majority of advertised coatings in promotional art for multiplayer can’t even be earned

Yeah, I hope so and it’s likely. It’s less of a concerning move in the long run than their monetization decisions. The game itself is great, and I’m happy to pay for Halo and even extra stuff. It’s just jarring to see the disconnect between a game that’s so plainly a love letter to the franchise, and a monetization

Infinite in its current state offers players the absolute fewest amount of options when it comes to deciding what they would like to play of any Halo release to date.

Infinite in its current state offers players the absolute fewest amount of options when it comes to deciding what they would like to play of any Halo release to date.

You get less game if you buy Halo Infinite than in previous titles. People are understandably upset that iconic armor sets that have been available for free no longer exist in game unless you pay money. I don’t think Kotaku has covered the revelation that there are more than 88 store bundles and that it would cost

Scamming implies dishonesty or deception - there’s none of that involved in the sale and enforcement of anti-botter belt mining regulations. You pay 70k~ and you avoid getting blown up. 70k is the EVE equivalent of a dollar bill. If you don’t like pseudo-roleplay or potentially hostile interactions with other players

You don’t have to do those things to play eve - there’s nothing stopping you from finding a low-barrier-to-entry null-sec corporation that needs fodder and tackle pilots and hopping right in. The best way to enjoy EVE is to stop figuring out the optimal way to grind to endgame and instead simply play like you’re

Mining permits are like 77000 ISK, you can afford one within 20 minutes of launching the game for the first time. If you buy a permit, you don’t get blown up unless you’re botting and if you’re botting you’re the real griefer.

I’ve had moments that had me shaking with excitement and adrenaline - it’s a sublime gaming feeling to warp in formation with your wing of 30 friendly stealth bomber pilots, land on top of an unsuspecting target, and bomb it to oblivion. It feels cool as hell to sit at a bookmark with your squad, waiting for orders to

Do folks not remember the stories about Kotick when he first came in at Activision? He would walk into offices and swear at and berate game devs, calling them “pimple-faced basement virgins” and shit. He would make people break down and cry and fire them on the spot for the smallest perceived mistake and made it clear

I think the weekly reward was given to everyone last week no matter what, wasn’t it?

Honestly the most fun I ever had playing EVE was ignoring the roving gangs of SA posters and neo nazis in null/low sec, grabbing an alpha strike blaster fit destroyer, and suicide-bombing high-sec belt miners that refused to purchase ‘Mining Permits’ from me.

It was way less dense and impenetrable than most of the game.

No you’re correct there too - Mass Effect’s design language wasn’t inspired by JJ Abrams Star Trek - the first game actually predates his first film release in the franchise I think?

I’m just saying that if you made a Mass Effect film that was faithful to the game’s cinematography and art direction you would end up

I think as a result either of a patch or player count there was some sort of server instability the last day or so. I got a full stack of my old school Halo gang together for some Big Team and we were all getting crashes, networking, and UI issues that weren’t present as frequently in previous days.

Mass Effect already exists in film, visually. Look at the JJ Abrams Star Trek films. Replace the Enterprise with the Normandy. They speak the same visual language right down to the blue lens flares. I don’t love JJ Abrams but I think he would have been able to pull off a passably entertaining Mass Effect film, even if

They’ve also largely managed to avoid the bad press that is plaguing other recent major releases, which has to be helping their numbers in the days immediately following launch.

Halo and Forza both have had relatively smooth launches so far. Forza had some minor server issues that were largely resolved within 24 hours

Having followed this story for a few years now, I was terribly surprised to boot up my music app recently and see “Music of the Spheres” flashing brightly on the front page only to realize it was a Coldplay album.