gpoelsma
SSJGuil
gpoelsma

Correct me if I’m wrong, but I’m pretty sure both games in the Mercenaries series released before Guerilla, and while my memory is not flawless, I recall being able to level pretty much any building you could see in those. The second one even had a really neat island fortress to take apart, and an oil derrick you

I was NOT with them dissing DMC. That game was neat, and it was super weird to have MS pitching buying Ninja Theory as a major win and Capcom shitting on what is genuinely their best game yet on the same conference.

Nero looking almost identical to the MC from Scalebound.

Same, I loved DmC and wanted more. Dmc 4 is the only one in the series that didn’t grab me at all, but maybe I should give it another try now that we are going back to that. But this trailer had me asking why this kid is any better than t reboot Dante

So I’m a little sad the reboot isn’t getting a continuation, i actually really enjoyed it and I gave props to Capcom for taking an established IP and letting someone take their own spin on it, even if it didn’t quite work out in all aspects, and pretty much confirmed why I generally hate fanbases in all regards

Yeah either expanding on that thread or cutting it entirely in favor of something else would have been the way to go. Now it strikes this awkward middle ground.

I think if Joi had been an actual self-aware AI then it’s disappointing that the movie didn’t explore that new 3rd dynamic. If she wasn’t a self-aware AI then she was basically just a comfort item for K, which is a little interesting but in a 2:45 hour long movie, not that important. While I thought the actress did a

Joi and her ilk are not fully self aware or sentient. How do people not see this? Joi is a construct meant to fulfill the desires of her imprinted master. She has no agency and only acts to follow the will of her master. She in not genuine feeling consciousness. There is no system of tests that makes sure she is not

I never watched the original Blade Runner. Would I still enjoy this?

Castlevania-inspired rogue-lite Dead Cells just got a big update. It includes a new biome, changes to the island’s structure, new monsters, new weapons, and an overhaul of the economy system.