I’m hoping the digitization of human consciousness is something that will happen in my lifetime because when it does, sign me right up, I want outta this flesh cage.
I’m hoping the digitization of human consciousness is something that will happen in my lifetime because when it does, sign me right up, I want outta this flesh cage.
Sony done told us years ago that the Playstation 9 is gonna put spores in your brain so I mean, we got that to look forward to.
I think Hades pulls the rug out from the argument that an easy mode cheapens anything. Its God Mode gives you +20% defense, then +2% every time you die up to a cap of 80%. Now, besides being incredibly well designed in other aspects that reward you with tools to make yourself better at the game, this makes the curve…
I really wanted Amara to get a location-based AoE buff/debuff ability instead of another (slightly less) one-off damage dealer. Like, something tying into the Indian iconography where she casts a ring inside of which allies get buffs and heals, and enemies get debuffs (like slower movement with various modifiers).…
I’ve heard a lot of horror stories like these—glitches, but also just really lackluster designs that smack of the thing being a minimum viable product—that remind me too much of Ghost Recon Breakpoint, and although the Valhalla studio is leagues better and more experienced than the Breakpoint one (with a way more…
I am really excited to eventually get my hands on this (I usually wait like half a year before buying new consoles; that I keep hearing stories of storage issues and even consoles bricking seems to reinforce that choice for me), but I have several concerns.
—First, battery life. The DS4's I have are quite close to no…
The Animus was such a specific piece of tech with such specific rules (how subtitles worked and why they all spoke english with Italian accents, for god’s sake), but then they retconned everything because it turns out you can’t have a broad-appeal game with “lore” that specific (because the broader audience doesn’t…
I have always maintained that they *don’t* need to balance PvP and PvE separately in this game, because they have the canonical, setting-based structure already in play: go insane in PvE, make us superpowered gods, and *don’t change a thing in PvP.* Let it be a bombastic, mayhem-esque nightmare, without a single thing…
I can dream! But I doubt it. There’s a small but extremely, almost toxically vocal subset of the people who play these games who are really, really weird about, like, the canon and the modern day stuff. They’re the ones for whom having even one dialog choice or the option to pick your gender is like an unforgivable…
I think that’s fair. But I also think that if the series wasn’t shackled to, and more interested/invested in, the modern day narrative and trying to make it work, that the stories in the individual games could have had more room to shine. The templars v. assassins context doesn’t really have a historical story arc…
Whatever genius thought the game needed to be anchored/shoehorned by a *very* high concept modern day setting having to do with hyper advanced ancient alien magic tech woven throughout history is, without hyperbole, the person responsible for pinning this entire franchise firmly and forever to mediocrity. The modern…
Oh yeah, definitely, you’d have to just make everything fictional and amped up to 11—to *actually* pull off something as intentionally racist as what they accidentally delivered you’d have to be so on-the-nose that nobody could deny it.
“Anybody can be recruited!”*
*Some may not want to join you at first but that’s okay because there’s a secret sequence of steps you can take to change that and all you need to access it is to hack into their personal data without their knowledge or permission to effectively stalk them and then sway them to violent…
I agree so much here. I’m interested in a tactical, 3rd person, open world, military themed shooter, but why is Ubi the only one with that fix (at least on consoles)? There’s a market for what Ubi does and the fact that the settings and types of games they do don’t really have a lot of competition allows them to keep…
I’m gonna respond to the second half of your post first, please forgive me: well, of course it was, it was a looter shooter after all.
But for real, I actually really liked Wildlands—it’s one of my more-played games in the last five years (behind only Destiny 1 and Bloodborne). It is objectively busted in a million…
Yeah, the people throwing fits over no trick-or-treating (which is ultimately meaningless) or wearing masks are evidence enough that not enough kids learned how to cope with change when they were young.
“Think of the children, if you cancel Halloween you’re ruining their childhood!” say a bunch of people whose entire…
I’m bigtime hoping Amara’s new skill tree is something like a healing ward or glyph she places down because those are my favorite style of “specials” in these kinds of games, and my favorite role to play (which is to say, a “fire and forget” special, and a support role), and I want to enjoy playing her because her…
It’s kind of a boring solution but I get it—I’d wager that a majority of players literally never replay the game or have even heard of TVHM or Mayhem or whatever they are called now. I rather like the franchise and I’ve never even done it—the game always felt like a slog to replay with brand new characters.
Yeah. Now, I do like some of those randomizer mods I’ve seen, and I absolutely think From could curate a (slightly more reasonable) randomizer mode to add longevity to future titles—but I mostly like them because of how broken and unbalanced they are.
And that’s key--the games are finely, tightly balanced, and they…
This. Bloodborne is my favorite game of all time (I appreciate From’s other games as well, and I also like soulslikes), but there’s a significant and visible portion of the community that I feel like misses the forest for the trees a bit.