gonintendo
gonintendo
gonintendo

Funny, people using the word "loose" instead of "lose" makes me fear this language's future.

The issue with the ps3 has nothing to do with the average user of the otherOS feature. What sony did was restricted access to the gpu in linux so that you couldn't use it for any type of gaming. (Sony was afraid that people would start developing games for the linux instead, effectively bypassing any sort of

"All we've got left, then, is memories, " should be "are memories"

I'm not sure what AT&T's policy is, but I know that T-Mobile USA will not block an IMEI for you. I tried to get my old phone blocked and they refused.

Really? I have had a lot of fun with crysis. It has some really interesting gameplay elements and the suit and open environments give you a ton of freedom.

@S1MPD1DDY: Just an fyi, wwf is on android too.

@Nano-Byte: Hate to sound paranoid, but not only are you not aware of your environment due to you having your headphones in, if something did happen (not necessarily to you) you wouldn't be able to call for help.

Right hand is needed for mousing silly.

Exactly. I think the biggest issue is iphone devs trying to port their apps without adapting them to android's interface. they simply try to recreate the iphone experience and, of course, fail miserably.

@keemyb: what happens, in laymen's terms, is that rather than "deleting" a file, your computer writes a tag at the beginning and end of the file. the next time you save a file, the computer will see these tags and overwrite this file. this is why deleting takes a few seconds but writing large files can take a long

@Mythos: As far as story goes, I agree. But the gameplay in the first crysis is super innovative imo. It gives you so much freedom as to how you can beat a mission.

@grumbel: yeah it took me closer to 20-25 hours to beat and I did all of the loyalty missions. (And I'm no mlg gamer)

@Vexorg: Really? I thought hl2 was too short! I guess I just can't get enough of half life, but that's just me.

@Vexorg: My thought process with games:

@Yukanna: Yeah I lol'd at them using a rainy scene to show of their new engine.

@riotartsquad: even if it is, it wouldn't be true multi touch. when you touch 2 points on a resistive screen, it just sees one big contact.

Dude, I effing love you!

Can I ask how you have the old kotaku layout?

@clearzero: If specs are not hardware, then what are they?