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This article is unbearable, and might finally be the tipping point for me to leave this site. AI art is a tool. Saying it spits on “real animators” is short-sighted, and reeks of people that refuse to adapt to the times, like anyone saying that Photoshop, filters, or digital animation weren’t doing “real art.”

The article is just drenched in outrage. This is on par with the kind of burn-it-all-down writing you find in response to a tweet about how maybe a 25% tip for take-out is a bit much.

I finished the main campaign yesterday, and still have no idea wtf the “Veil” is or why I should care about it. I was so lost during the campaign’s story that everything that happened had virtually zero impact whatsoever - and I’m someone who religiously watches Byf lore videos. I feel like I’m a primary target for

Unfortunately have to agree. 3 things really combine for me to make the initial impression poor that you mostly touch on:

Mortal Kombat’s huge impact is far more likely to ignite some sort of emotional response from TV viewers than a fake game that is mentioned a couple times on a videogame they probably didn’t play.

What a cynical way to look at things, lol. It didn’t feel like an ad, and I think they enhanced the moment from the game by doing it this way. Plus, whether intentional or not, it’s fun to watch characters play a video game within a video game adaptation. Obviously it’s different, but in a way, it reminded me of when

It doesn’t look like some random scene. It stands out. So I think it’s meant to be Dina.

Carolyn, you really need to relax. You are reading WAY too deep into some of this shit. I get it, it’s cool to be on the Rowling hate train and Kotaku loves stirring up unnecessary controversies, but it’s okay to enjoy video games, even controversial ones, without the baggage of social commentary and toxic social

“Dummies Guide To: How Much Can We Milk the Harry Potter Controversy For Clicks”.

Gamers hated Part2 because they were put into a sphere that they normally don’t operate in while playing games: self-reflection.

Self-reflection will make a lot of people uneasy, but especially capital ‘G’ Gamers.


The CMA is straight up, perhaps intentionally, misreading Microsoft’s transparent data.

I strongly disagree with Luke about this subject, and have written about why here: https://botherer.org/2022/12/14/you-might-not-like-ai-art-but-its-here-to-stay/

Were you upset in Mass Effect 2 when he called you out for working with Cerberus?

It’s good to see Kaiden Alenko finally getting the recognition he deserves. The man is so much better than Space Racist Ashley. 

The reviews have all been very positive so I’m not sure where you’re getting the idea that the game is shitty? It currently has an 86 MC score. Fans of the setting will certainly enjoy it more but even people who don’t care about Harry Potter have been finding the game enjoyable.

“Area Man says Guy Who Stubbed Toe Perfect Example of Trump-level Willful Ignorance and Stupidity”

That’s easier said than done, though. Games on the scale of Morrowind take far more effort and money than they did in the 90s, because technology has progressed faster than revenue. Not to mention how tons of games only exist because they utilize third party tools and engines, and developers only have so much control

There’s a lot of things that many developers just can’t ‘grok’ about gaming. This is just one example. Another is modding. The Elderscrolls series is proof that *IF* you design your developer tools around providing access to them to your customers, the time and manpower spent on those refining those tools pays for

Is 2 weeks of gaming supposed to be a long time or something?