Also, Vanguard’s gameplay looked exactly like Warzone and Black Ops. If you want to play a WWII game that feels like WWII then you’re going to buy Hell Let Loose.
Also, Vanguard’s gameplay looked exactly like Warzone and Black Ops. If you want to play a WWII game that feels like WWII then you’re going to buy Hell Let Loose.
What a lot of people are failing to understand is that this drop in players didn’t start with Vanguard. It started with Cold War. Players were left with a bad taste in their mouth after Treyarchs last outing, that they opted to completely skip Vanguard. As much as I prefer the WW2 setting, that certainly didn’t help…
There have been a few games where my thinking was, “Man, this game is 100% free, I’ve had tons of hours of fun with it, let me throw $10 to the developers as a way of showing my appreciation, and also I get to look cooler.”
Give the community the ability to give some negative feedback and it will thrill. They should know it by now, people don’t like positivity, the same way big social media corps let all the hate in the world flow as it get a bigger reaction from other users.
Man, you must have been PISSED to find out there isn’t a haunted copy of mario 64 out there that kills you if you play it.
Pretty enjoyable mystery, and mod tools for a beloved game is a pretty exciting outcome. Shame they’re catching hate because they wanted to generate a bit of mystery around something they’ve clearly been working very hard on. This level of modding was previously impossible, prior to the breakthrough that led to them…
It’s really not though, because tools like this to mod Nier Automata didn’t exist before. This opens things up for people to make all sorts of cool stuff for the game.
The fact that the secret connects to Nier Replicant so heavily seems to imply this is a marketing thing. Especially since that 1.0 base version could easily be a special dev build that might be easier to update for a specific level change
“punching down” applies when you focus only on marginalized targets that can’t fight back. What GTA does is far different, they come out swinging like a drunk in a bar brawl, they’re punching up at the government more than they’re punching down, but they’re throwing punches every which way. I don’t know how you can…
gotta say not a fan of them being “more culturally sensitive” because game studios really don’t have a great track record when it comes to attempting to do that, plus that’s not why fans play GTA, myself included. It’s supposed to be offensive, that’s the entire point.
I mean, we really havent had a ‘Bad Person Protagonist’ in a GTA game since Tommy Vercetti.
Beyond Trevor, who I consider an outlier. A HUGE outlier.
They have all been soft well meaning people who do some crimes.
Sadfutago has posted literally nothing but the posts listed above in Nier subreddits of slightly increasing populations every few weeks since the account started actively posting. I am confident (with zero proof) that he is an astroturf account meant to drum up some buzz before the Switch release.
A pattern seems to be emerging:
They don’t. This is concern trolling at its finest.
but not all depictions of non-white people have to automatically be political.
I’ll start this by saying that anyone is free to feel insulted by whatever they feel insulted by. But I - an Asian-American living in a third world country - really think this criticism is stretching a bit.
I actually don’t think using a real life aesthetic makes you have “a responsibility to grapple with its history.” I see the rice hat idea is being a bit more questionable, but “they didn’t insert a painful history lesson about a real life community (that had nothing to do with the story of their game)“ is... a plus?
Yet this site name is Kotaku. If there is a sense of irony about “appropriation” being ignored here... *shrugged*
I agree with the classic cyberpunk tropes and orientalism especially with the hats (“Get it? These are Asian robots...”), but I’m not so sure the developers had an obligation to explain the history. Sounds like the choice for the location was very much inspired from the perspective of a cat. It’s also a fictional…