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Cr0sskn1gh7
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That is the main issue with free movement flight in games that are not built for flight. There is no real way to fix it and it is going to be a nightmare on consoles. As there is no way to rework flight on the console version (As there are simply not enough buttons on the controller) the aim to move system is the

As a Mercy main, and a battle mercy, I am actually completely against this change. There are some people that use mercy as a pocket healer and what not, but she is a very competent fighter as it stands. Also, her having more healing and res capabilities in comparison to damage is what makes her a stand out

Actually, my main issue with this is if it is freedom of movement flight (like warframe or it’s more similar game, paladins) it becomes an aim to fly system, which can be very limiting. Like moving forward towards a taller target, aiming for headshots becomes constant recalculations as not to start flying upward