Did you read the article? It said that gaming companies are having their games purchased at full price with fraudulent cards, so they have to refund it and pay a penalty.
Did you read the article? It said that gaming companies are having their games purchased at full price with fraudulent cards, so they have to refund it and pay a penalty.
Once again, the issue here is not that the occasional person is selling a key or two they got from a humble bundle. The problem here is the lack of oversight, as G2A seems to be doing little (if anything at all) to put a stop to the fraudsters. Your comment about “legitimate users” is pointless because the article is…
“My problem is people are so intent to protect the developer and failed to realize the simple truth: they already got paid from the initial sale.”
“My problem is people are so intent to protect the developer and failed to realize the simple truth: they already got paid from the initial sale.”
Totally agree. I managed to dissuade a friend from buying from G2A recently in their quest to save 2 dollars. It was a game they were going to get literally hundreds of hours of enjoyment from. The vast majority of consumers aren’t even aware of how G2A and its ilk operate, they see the cheaper prices and that’s all…
Never, ever buy something from G2A. So many people get banned from games and have games removed from their accounts and wonder why it’s happening. It’s more often than not because you bought something from G2A that came from a stolen credit card. I see this happening in GTA V all of the time.
Got to feel for MangaGamer, they literally did nothing wrong and were just the victims of a spiteful and malicious manchild. People like Reis will always exist so it’s up to companies to make sure they have no place to go, no avenue to profit from without more risk of exposing themselves.
I hate to say it but with…
Yeah, that’s why I don’t support these sites. They are not legitimate retail channels and you don’t know where those keys come from. Some keys might be legit, some might not. The developer might get money from the sale, they might not. If it’s a game I want badly enough to buy, then I can pay $5-$10 more on a GMG or…
And I say that’s faulty logic. If you have dead weight, it’s better to toss it overboard than let it stink up the entire ship.
The sunk costs fallacy basically. Nintendo made the decision to include the GamePad with the Wii U rather than devoting the retail price and resources to making it more powerful, so they have to get as much use out of it as possible even if it’d be better if they didn’t.
I see Nintendo continuing to make the same mistakes as it has for the past two decades, being quite prickly when it comes to taking risks and when it does they are sabotaged. Like VR now, whatever Nintendo wants to do for the NX at the end of the year will probably end up something similar to “it’s a bit too late.
I’m just baffled as to why the game needed GamePad controls at all. :/
It just feels like Nintendo (and maybe the developers?) just can’t get out of their own way and try to make the Star Fox game that people seem to want. I think it’s safe to say that most people just want to see more of the gameplay featured in Star Fox 64. Instead, we’ve gotten:
I liked Command a lot. The RTS idea worked well on the DS. I would have liked this game more if they could have mapped a more traditional, non-motion control scheme, but I still was surprised at how dull so many of the levels were. I expect a lot more flair from Platinum, and Nintendo already put out a remake of 64 on…
There are always “some” positive reviews for properties (or developers or companies or whatever) that have huge fanbases. But it’s also worth pointing out - before anyone gets their hopes up! - that the overwhelming majority of reviews resemble Stephen’s.
Nintendo hasn’t been on a roll lately. How many truly great games have they released in the last twelve months? Splatoon, Mario Maker, and FE: Fates are the only ones that come to mind. Everything else has been just decent or has some glaring design flaw.
Is this game as bad as Star Fox Adventures for the Gamecube, developed by Rare, a renowned developer? I just find it interesting that after Star Fox 64, there aren’t any GREAT Star Fox games, especially when competent developers get to make them. And then we won’t get more games in the series because Nintendo blames…
Even if you can get used to the awkward controls, Star Fox Zero is merely mediocre. It’s as disappointing a major…