gettingrizzly
gettingrizzly
gettingrizzly

Snoop looked like the only one who was genuinly interested in playing BF1. The rest is really just there for the money.

Was hoping someone would point this out. Hilariously awkward.

It was a little sad that the biggest applause was when Moore came out to announce that the show was over.

The EA conference was pretty boring to me. It had small sparks of interest with BF1, TF2, and ME:a but there were no surprises or deliveries of anything completely new. If I were to rate the conference I’d give it a 5/10.

More like “When do we get paid for this?”

This EA Conference is hands down the WORST E3 conference I’ve ever seen. It’s worse than the bad Nintendo ones or even the bizarre Project Natal reveal MSoft did.

This is actually correct.

There’s something special about the way the N64 handled blending pixels when scaling textures or sprites.

Now playing

though Doom 64 was overshadowed by the release of Turok: Dinosaur Hunter a few weeks prior, Doom 64 holds up a whole lot better than ol’ Turok.

I imagine it’s the characters movement abilities that caused this design decision. Some of the speedier characters (i.e. Tracer) would be nearly impossible to head-shot with a regular hitbox.

Sorry, Couldn’t resist. Low hanging fruit and all that.

This joke would have been made sooner or later, might as well get it over with.

All the remakes and remasters you could ever dream of!

But that image is a target art piece and not necessarily indicative of how it looks in game. I haven’t seen anything that flat while playing. The amount of dynamic lighting going on in a given scene is mind boggling. Add that to the physics based animation system, and well you get the point. Even still images

It’s a joke about WaPos 4/10 rating from yesterday’s article. Do we forget so soon?

TO OTHER GAME DEV. STUDIOS:

Yes, Naughty Dog is known to add a lot of small (and yes, useless) details, but that’s what makes it more realistic and immersive, right? I think what the critic was frustrated about was the useless details made him struggle finding the answers to the puzzles because they didn’t stand out and he wants more of a

Look at those cheeks! Those chubby little cheeks!

Well he’s not completely wrong. A lot of the detail is useless, if you don’t appreciate it. Guess he doesn’t.

We need an article that focuses on the 3D artists at Naughty Dog.