#1 answer: ad blockers
#1 answer: ad blockers
reposting my comment from the io9 article:
The deeper meaning is to generate ad revenue from engagement. Which you’ve successfully assisted with. Good job.
Yes, quite a few people get bored of formulaic genre games. Very few of them, however, seem to feel the need to share that bit of personal experience with others, even if they have the access to the medium. What is next? I liked chocolate, but do not anymore? Or have I missed the deeper meaning of this article?
Um...I don’t know how to tell you this, but this IS the porn.
Ugh. I struggled reading this. I think the author is a talented writer, and I know she wrote with the best intentions.
But there’s a few problems, here.
First is the scope. The article paints this as a video game problem. But you could write the same article about any fictional media that is created to appeal to an…
Yep. As of this post skyrim has 21k playing the special edition (26.4k if you include the original base release + the ~300 VR players) vs starfield’s 18.6k. Fallout 4 is a hilariously close 3rd at 16.6k.
It’s not a slow year for RPGs at all. Baldur’s Gate 3, Starfield, Cyberpunk: Phantom Liberty, Colony Ship, WH40K: Rogue Trader, Sea of Stars, FF16, Diablo 4, Tales of Arise: Beyond the Dawn, Wartales, Persona 5 Tactica, Star Ocean: The Second Story R, For the King 2, etc.
Expecting a tech reviewer to understand a tiny bit about how their network works isn’t a big ask.
Starfield was not ghosted, it wasn't deserving.
“Using Portal also won’t “free up” the console so one person can play on TV while the other plays on handheld.”
What’s funny is that Wonder has made me think of Donkey Kong Country Returns multiple times (specifically the silhouetted sunset levels and switching to the background for certain puzzles), maybe they finally figured it out.
Headline is too much. It makes it sound like the game company is screwing over homeless people in real life in some way making it sound sensational.
“It doesn’t seem like much, but a lot of games struggle to pull that much off to this day.”
So true. FF7 has oddly been the game that a large crowd loves to hate on because of its popularity, reducing everything to the most surface level understanding while claiming its shallowness. A game full of broken heroes, some…
In Todd’s mind, it’s always 2005.
observation haki, brudah
Ehh, to the extent that it’s a FromSoft game, I suppose. But AC6 is not anywhere near as difficult as some of their other games are.
Not really. It’s one of the dialogue options that pops up in passing once (maybe more often depending on the choices you make- -there are a lot of paths). It’s during a discussion about her past 200 years on the asteroid and doesn’t get much more definition than that.
From what I understand, where ever you land on a planet the game creates a map roughly 2 to 3 times the size Skyrim, or 4 commonwealths in fallout 4. If you land on the equator it will generate that huge amount of land to explore. If you take off and land at one of the poles, A new map that size to explore. And THIS…
It’s literally limitless.