geoffkeighley
Geoff Keighley
geoffkeighley

I'll use the displacer cannon to go back :)

There's a lot going on inside that question! The games media is rapidly changing — I don't even know how you define game media these days. Part of why I created The Game Awards is because I wanted to find a place where we could celebrate our collective love of games. We need to do more celebrating of our art form and

I don't know the full story, but Kojima has my full support.

Absolutely I've read everything I can. I even re-lived the show in real time by reading through the full NeoGAF thread.

It wasn't that I wanted to move away from the VGAs — I loved working on that show and learned so much about how to make an awards show. It was more of an organic process as you mentioned. I had the opportunity to do something new, and everyone in the game industry encouraged me to push froward and build the show I

Oh there are more crazy things coming :)

I wonder when Reggie is ever going to pay off that Metroid pin he wore at VGX!

I'd absolutely go into the future! I need to find out if Half-Life 3 ever comes out.

Well how about what I'm listening to right now as I type? It's a song called Better By Your Side:

It's an excellent question. I try to flick at a lot of this stuff in Final Hours. If you read Final Hours of Titanfall I think you'll see a lot of truth about the hardships of development. Have you read that? I would also suggest my stories Haunted Glory on Trilobyte or Knee Deep in a Dream about Daikatana and Ion

I honestly haven't paid a lot of attention to it - I need to catch up. They pitched us on that game for the Awards last year and we declined.

Well, The Final Hours of Half Life 2 was originally going to be called The First Hours of Half-Life 2. I had gone up to Valve to write a story about the reveal of the game....and then they decided to push the announcement of the game after our interviews! I can't remember the particulars, but I think the game was

It really depends on the person — the more they are themselves, the better they are on camera. Reggie, Phil and Shawn are all good guys and I enjoy talking with them on camera. Over the years there have been other execs who tend to stay too much on message or be too media trained.

This industry is built around talent. That's why I wrote Final Hours stories - to celebrate the teams and the individuals who make some of the world's best entertainment. No one publisher or company can suppress talent or hide it, especially today. In a digital world the value a publisher adds to the equation is less

Find me at E3 this year - we need to take a better picture!

It's way too early to predict GOTY for 2015. I love Ori, it's the first game I've played this year that feels like a potential nominee.

Nope, Joel and I have kept in touch since we co-hosted. He's a good guy and really does love games. Unfortunately that didn't really come across on screen. I wish you guys would have seen more of Joel the gamer vs "Talk Soup" Joel.

Great question, and honestly every game and reveal has a unique set of circumstances around it. Sometimes these things are planned years in advance, and other times they come together (or don't) just days or weeks before the show. In fact we've had a few cases where reveals have been cancelled literally hours before

My advice is to always just start writing or podcasting or livecasting or whatever tickles your fancy. But keep one thing in mind: Figure out how you can be DIFFERENT than everyone else out there. What's your unique angle or calling card? When I was younger up I really focused on profiling the people behind the

I prefer Cool Spot.