Right, so because gamestop wants to price gouge and nintendo doesn't want your money, that's just all fair and we as consumers should just whine and pay and deal with it?
Right, so because gamestop wants to price gouge and nintendo doesn't want your money, that's just all fair and we as consumers should just whine and pay and deal with it?
Then show your disapproval by not buying. You not buying the game, and you pirating the game have the same net result on the store's and the publisher's bottom line. Piracy just allows you the convenience of not actually having to stand up for your convictions, since you aren't sacrificing anything by skipping the…
Then don't buy those games, and those studios will fail. Nothing in that scenario gives you any inherent right to own the product for free.
There's no way Nintendo would agree to allow Gamestop to open new games and sell them used for a premium without sharing some portion of those profits with Nintendo. And Gamestop is not stupid enough to do something like this without the publisher's consent, because they're entire existence revolves around their…
You don't have some sort of inherent right to try something before you buy it. If you don't like games that don't have demos, then skip those games.
None of which changes the fact that you did not buy Xenoblade, and yet you feel, for some reason, that you have a right to own it. So you bought other Nintendo games....so what? You paid money for those, and you received them. You and Nintendo are square. You don't get to steal the occasional game just because you…
See? I can say stupid shit, too.
I don't see any issue with that when it comes to games that were sold to them. As a collector, I could buy used games and sit on them until they're worth more. I have no deal with the person I bought it from regarding when I can sell it, and for how much, as I would with the original publisher. I see no reason…
All of which come back to the same situation: someone does not wish to, or simply cannot, buy something, and they feel they deserve to possess it anyway.
Not incorrect at all. Sure, you can use Kickstarter to fund your personal vanity project, but that's not what it's generally used for when it comes to video games. I've yet to see a video game Kickstarter that doesn't seek to release its game as a retail product. That makes it part of capitalism, and it make profit…
No, piracy happens when people feel they have the right to possess something they were unwilling or unable to pay for.
Gamestop regularly has stores send in used copies of hard to find games to the main replenishment warehouse and redistributes them to areas of high demand. Not saying that's necessarily what's going on here, but I'll hold off on lighting the torches until we've got some more information.
It's not my disappointment I'm concerned with. I've been disappointed by retail products and free art projects both. That's life. I'm just pointing out the difference between these projects to create a salable retail product and those Kickstarters that are just funding a personal endeavor. Gasmask says that the…
I've yet to see one of these video game Kickstarters in which the developer did not have plans to release the game as a retail product. These are not vanity projects. They're products.
Secondary or not, it's still a goal. These are still products, not personal projects.
The game industry, and Kickstarter, fall within the realm of capitalism.
If you think these game developers aren't looking to make a profit on their games, then you are terribly naive. If all they wanted to do was create they wouldn't offer their products up for sale to anyone who wants to buy them.
Really? Because there was a pretty obvious reason that was the entire subject of this article.
Welcome to the Off Topic thread. And if you don't want your son seeing these kind or articles, then don't let him use the internet unsupervised. This isn't a kid's site.
That's cool. You sound like a buzzkill anyway.