I feel like the content warnings detract from the game. This game just doesnt hit the same if your not going into it expecting a cute dating sim then getting a horror story. That was it’s shtick.
I feel like the content warnings detract from the game. This game just doesnt hit the same if your not going into it expecting a cute dating sim then getting a horror story. That was it’s shtick.
“Games can only be played in the regions from which they are purchased.” — the next logical step.
My empathetic take is that maybe Luke is just burnt out on E3 style announcements from having to cover them and doesn’t yet know how to approach them as just a fan watching.
Yeah, it’s a horseshit article. By my count, my various wishlists fattened by nearly three DOZEN titles this week. Granted, the bulk of that was due to the utterly delightful one-two punch of the Guerilla Collective and Wholesome Direct shows, packed to their gills with indie goodness. But on the other end of the…
I like how he complained that there were too many games shown off, but also that there was nothing to write about.
I hate these takes. The show had something for everyone, every genre, big games, little games, indie games, and everything in between. I don’t understand why everyone always has to be negative about video games. Just because we don’t have Spiderman or God of War every E3 doesn’t mean it isn’t worth having. And that’s…
“Not enough big games to fill all the streaming slots? Just cram a bunch of smaller games into the spotlight instead and turn them into bigger games by virtue of the light.”
I had low expectations going in, and I was pleased with what was revealed.
I honestly don’t know what people were expecting.
Yeah, and it baffles me that this was an actual *complaint* in the article.
I think without those big press conferences I wouldn’t have heard about a lot of the smaller games that look really cool.
Yea, as bad as the third-party conferences were at E3, I heartily disagree. Even with Summer Game Fest, there was a lot of news and announcements concentrated in one central time period. Last year, we had non-event after non-event where a publisher would announce their big stream full of awesome news and reveals, only…
I refuse to read this article in slideshow format.
i dunno.. that baby yoda looks pretty shit too.
This looks a thousand times better than the previous anime attempt. Helps they’re adapting his best long form story. Uzumaki is the best horror manga ever IMO.
If you give literally anything time people will say "Uh, actually, that was good". Having someone do this to Skyward Sword is less surprising than the Star Wars prequels, but it is NO LESS INCORRECT.
That wasn't a glitch. That was an intended design feature and it was absolutely terrible.
Yep. It’s so crazy that a $50 game from 10 years ago is being released for $60 with minimal upgrades. And then people try to defend it by saying that $50 10 years ago is $60 today completely missing the point.
It’s all subjective but I really didn’t enjoy Skyward Sword, and it had nothing to do with the controls. I found is so dull and so repetitive. The layout of the world was also very constrained feeling. But worst of all, and I don’t know if this was a glitch in my game or something, everytime I picked up an item, it…
I’m sure I’ll get shit for this but
Same, or at least a combination of big dungeons and smaller shrines. I’m thinking all the chunks of land lifting into the sky will be a good opportunity to reveal various caves and dungeons hidden beneath Hyrule.