“Newer consoles are just like PCs, so porting should be a straightforward process!”
“Newer consoles are just like PCs, so porting should be a straightforward process!”
That’s moderately annoying, but probably not a massive problem to overcome.
Stupid question: I know back in the UE3 days you could get at most of the graphics settings through the .ini files if you really wanted to control them; does UE5 have the same capability?
Right, but that’s unlikely. Remember in the last stand segment Morden is first in line to die, so if you take (for example) Garrus and Grunt with you to fight the reaper and don’t send Morden back with the crew, he will probably die.
Its amusing/sad to see how management overhead has changed over the past 30 years. My father (now retired) used to run our sites software department and oversaw several major projects (including testing/HW integration).
Hahahahaha, he got us. Well played sir.
But..but think of all the corporate savings and the positive effects on Activations stock price!
I will note while the PC version had issues, it wasn’t by any means broken even on release. A few bugged quests here and there, a few bugged physics events, but those are the things you kinda expect at release.
I’m reading this that the direction/timeframe he wanted for DA4 didn’t mesh with what papa-EA wanted. Fully expecting a disaster, frankly.
The problem is EA has to work within the confines of the Frostbite engine (which is showing it’s age at this point), while also supporting older gen consoles, while also trying to shoehorn in features from other genras (Battle Royals, etc.), while also beating a Christmas release deadline.
Simple solution: De-list Activision titles until Kotick is gone. If you can de-list Cyberpunk for being bad, you can de-list Activision.
Chris Roberts is going to do Chris Roberts things. He should *never* be in charge of a projects timeline/budget, as he’s incapable of ever getting things released without someone else coming in to actually release a game.
Investors mostly. They tend to get ticked off if their stock holdings decline because you missed your profit guidance for the quarter.
Yep. It’s all Activision now. Mergers are how good companies die.
.wav is...interesting. While uncompressed, I’m pretty sure superior lossless formats exist (.flac) that would reduce file sizes quite a bit.
Clean-Room-Reverse-Engineering basically means that you can reverse engineer how the HW/SW works, but you can not do so using any insider knowledge of how they operate.
Worth noting original copyright law only lasted 18 years. I’d long advocated we need to go back to that.
Untested by courts. At minimum, you should purchase the necessary HW so everyone gets paid. The entire “downloading an image you already own” argument is untested, even if it is almost certainly unenforced in any case.
I’ve get a Retrode w/ the N64 addon. Can’t get those easily anymore, but I’ve heard INLRetro is a viable alternative; looks like the entire set of HW necessary to backup all cartridge based system goes for $60 total.
Right, but the fact “other” people do something illegal using emulators does not itself make them illegal.