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Stories are powerful when they rhyme with real life.”

A video game is, inherently, an interactive medium. If you want “difficulty” as a core element of your game, then you are, by necessity, playing with a sliding scale. You cannot actually tune difficulty for everyone, you can only select an arbitrary level and hope for the best, hope that they have the experience that

This might be worth breaking down. Let’s take a challenging platformer with an arbitrary difficulty scale of 1 to 10. Now let’s take comparative skill levels for you and me, rated from 1 to 10. I’m really mediocre at platformers, so I’ll give myself a 3, and I’ll assign you an 8, because I’m making it up so I get to

Agreed. I’m on board, and, like every other console I’ve had, I’ll hardly notice what it looks like after the first month.

Jabowzer, those guns! Also, the firearms!

Limiting how other people enjoy games is not a legitimate Kotaku comment. Change my mind.

The untested assumption about Ellie’s sacrifice is that her death actually WOULD have saved others, that the medical procedure would have worked. That was certainly the hope, but there was no guarantee.

This is awesome.

So...you’re not wrong, but...50+ hours in, I still love it?

Having put over 50 hours into Breakpoint, I feel sad that it’s been hit so hard in reviews (and sales). It’s not a great RPG, and it’s not a great looter-shooter, but it IS a pretty great co-op tactical shooter.

Blizzard HQ: Hey, guys, we screwed up.

I usually can’t separate the actions of a company from the products they produce. After a certain point, it gets to me.

Ahhhhhh! That byline photo hurts my mind!!!

Ouch! All the “Related Stories” are “How Bioware’s Anthem Went Wrong”.

Your “Gateway” podcast was amazing, this article no less so.

A fair observation, I’m sure. I haven’t played enough Warframe to make the comparison. That said, Anthem control and gameplay have me more than Warframe ever did, so I’m happy.

Damn fine writing. Again.

It does make me happy, and I’m sorry you feel the need to be dismissive of my happiness.

If you learn how combos work, if you play on easy/normal for harder missions, then you could have fun from what I’ve experienced, but I wouldn’t recommend it at a $60 price point for solo play only. Too many cool things really call for at least a buddy that you work well with in order to feel good.

Yes, I’m actually 100% in agreement with this. Anthem is Diablo 3 at launch. We’ll have to see where it goes.