gamebuff2
GameBuff2
gamebuff2

Exactly. So he is running. You got his car, and probably all his info. Let him run. Then you go to his house and pick him up afterwards. when he is worn out from walking back home. There was no reason to shoot him. This wasn't some dangerous fugitive or international man of mystery they might never find again.

Yeah, but Harry Potter is eight movies, not seven.

Ugh, mushroom men. Not to them yet in Bloodborne, but still remember those in Dark Souls - the little ones you can beat to a pulp, but then they make you chase them back to their bigger brothers. Who hit like trucks.

Followed by howling fans about how mean Nintendo is and stuff. People seem to forget (or don’t realize) that if they don’t actively protect against ALL infringements (even against small, fan made non-profit ones) it makes their case a great deal harder to argue against actual infringements.

That's the thing I love about these games, there are substantial bits of content that can be discovered that the average player might completely miss by doing something in an unusual order or going back when you have no other reason to do so. And likewise, there are many times really detailed areas that contain

Yeah, but that would have required knowledge and my first playthrough I'm intentionally going through as cold as possible. New Game Plus though I will definitely investigate for stuff I miss like that. This game is best when you have no idea walking into an area might be a boss or it might be just an open area, or

If you pick up an item and it is getting sent to storage because you are full you see a green icon to next to the text that means it went to storage. For example, if you have 19 Blood Vials and pick up two you see it split into two message, one with the green icon, one without.

I know, the main draws are exploring and learning to overcome the challenge. I killed the hunter on top of the building with the chain gun in one area by him falling off by accident and almost felt cheated that I didn't get to kill him the "right" way. Given that I had already fallen off a couple times, there was some

Add in you had to re-calibrate it like all the time. And you ran around with your sword held out like a freaking idiot. Girahim is also pretty ridiculous of an enemy, he even stands out for his terribleness in Hyrule Warriors.

They should have scrapped Skyward Sword. Or at least majorly reworked the disconnected world and that stupid flying crap. As a matter of fact, ditch that whole motion control shit.

Well, don't get me wrong - I had a few problems with the PVP system in DS2. The main being it was catered to the invader. You would be playing the game in PvE gear, possibly low health and potions and they would invaded fully topped off with full PvP gear and ignored (and protected) by the monsters. And top stop it

If your goal was to finish an area unhindered, burn a human effigy at a bonfire. That puts up a keep out sign, you also cannot summon people to help while it is active though. It does help though on those highly invaded areas if you goal is to simply get done with it.

Dark Souls 2 did not have ragdoll physics on dead enemies. They got rid of that (and now brought it back with Bloodborne). My main problem with it is they don't seem to give enough weight to the enemies for it to be realistic. If you are running along and trip over full sized man it is not going to bounce around

Not questioning your logic or preferences, but I really like the new model. My only complaint is the power button location and that would be fixed if they added an option to return to your game if you accidentally hit it. The head tracking is a great feature and adds new life to some games that make good use of the

Kojima had a hand in the most recent revival of Castlevania (at least the first one), I remember them making a point of that when it was announced. So pretty much nothing they have done lately without him is worth a damn (not that he is solely responsible for that, his team deserves credit).

I hope his talented staff is free to make games without some of his quirks now, like his bizarre sense of drama. Maybe they can get a real screenwriter in there instead of someone writing bad fan fiction.

Seriously, it really seems like he is upset someone took the wise route of holding out instead of rushing in to play some retreads of last generation with a little bit better graphics (which is pretty much PS4's exclusive catalog since it came out). Holding out doesn't mean you cannot afford it, but instead you

I think it is more newsworthy that someone playing these games actually doesn't skip the nonsensical story bits to get to that sweet, sweet gameplay. And they did it in the same part of both versions long enough to tell the difference.

That's what is ironic. The game bits are what he does best. They are some really solid, detailed playing games. They beat the crap out of your average military shooter/stealth game.

He really, REALLY needs an editor. His writing/directing is like bad fan-fiction created by a shut in in their parent's basement. Now he has made some really amazing games, and what I have seen on MGS5 looks really cool but his storytelling is complete shit. His idea of a compelling story seems to be entirely