Then you’re horribly horribly wrong. :P
Then you’re horribly horribly wrong. :P
No Mystic Cave Zone, your List is woefully incomplete.
Not to mention it requiring frankly ridiculous amounts of free space to do all this too. A game update can be a few hundred MB and it wont actually download it till you have 40GB or more of free space depending on the game.
I have a Scuf Impact, which has the traditional Dualshock layout. I really enjoy it, it’s a solid controller and has held up pretty well over a year of heavy Destiny 2 play.
Blue flags on the map generally will point you toward quests or Adventures that lead to something big, orange to adventures. Your pursuits tab will usually show what the reward is for a quest once you pick it up.
I’d agree with the other advice you’re getting though. Go for Forsaken, then run through any of the annual…
I enjoyed Nuts and Bolts. It’s a fun game, the vehicle building is entertaining, and it’s a good time. But yeah, it feels out of place being a Banjo-Kazooie game.
I have completed all the earnable triumphs for the Tribute Hall and am just working on building up the discount to purchase the rest of the tributes that require materials, and none of them are tied to the Moments of Triumph. All of them are just completing activities while using Calus themed gear, hitting a specific…
Which is not The Tribute Hall. They’re two seperate things. Moments of Triumph (and the title attached) are part of the Solstice event. The Tribute Hall is a separate part of it tied to the Season of Opulence, not the Solstice.
Forsaken will get you everything but the annual pass content, which is separate. In september everything but Shadowkeep will become free to play with New Light becoming the base version of the game. If you want to see the Forsaken stuff before September, go with that. Otherwise, feel free to wait till New Light drops…
Tribute Hall is not a time limited event. Feel free to take your time with it, it’s not going away.
Be aware this only applies to the level 71 and up dungeons. Stormblood and Heavensward content will all still have to be done through the duty finder.
I can see that, though personally I think switching to a F2P model would hurt the game a lot. I don’t particularly mind supporting them through the subs, because they are like clockwork when it comes to the patch cycle, and Yoshi-P and his team are so freaking communicative with the community and their players that I…
Perhaps my perceptions of the GCD that FFXIV uses is colored because I’ve not played more than a few hours on WoW, I just couldn’t get into it.
One or two, out of threads filled with hundreds of posts all discussing the reasons they think the GCD is so long (None of which mention anything about “Lul Because Console.”) is the majority? You have an interesting definition of “Majority.” And by interesting I mean incorrect.
You’re consistently going out of your…
How hard is it to read the person’s specific wording, talking about FFXIV specifically, and how they enjoy the FF nostalgia but can’t handle the game’s combat? It’s really, super clear. This wasn’t a conversation about MMOs in general. Tera doesn’t trade off Final Fantasy Nostalgia. WoW isn’t a FF game. This was…
They specifically said, and I quote.
You presented it as fact and “The most popular opinion for why”, with no citations given, or proof otherwise. You never said anything about it just being “a possibility.” You’ll have to excuse me for not taking your word at face value, with no evidence.
Sure they made design choices around console players. Stuff like the cross hotbars, for example. The GCD just isn’t one of them and if you think it was, I have a bridge to sell you.
You’re not playing your job right if your off global cooldowns arent affecting your perception of thespeed of combat. Playing optimally on many jobs requires weaving your ogcds between normal attacks, some of them two in one gcd, constantly. Meanwhile you’re constantly reacting to mechanics that on the absolute…
I want to ask if you’ve actually tried level cap combat, if you think it’s slow. Because yes, I fully admit that the initial low level combat feels slow. But by the time you have your full kit? It really isn’t.