friendlyneighborhoodanarchist
Friendly_Neighborhood_Anarchist
friendlyneighborhoodanarchist

It’s not hard to figure out. Sound out each letter. You’ll get it!

I agree. Ledger’s performance was interesting, but that character wasn’t the Joker.

Uh, the Joker always (ok, usually) wears bespoke purple suits and is always decked out. If he gives a shit about one thing, it's looking good. if not, he'd just be in average shirts and jeans.

Mob boss you say?

Given that the Joker fetishizes his clown-like face (whether that’s due to a chemical bath, makeup, or whatever version of the character is in play), I don’t think that last sentence is correct at all.

Well ledger wasn’t really the joker. I mean thats what his character was named but he was more like a mix of anarky and clock king. I’ve alays felt the joker should be off putting, whereas ledgers was just so damn charismatic. I couldn’t ever hate ledger’s joker because he was just so goddamn cool.

The ‘penguins’ in Rogue were Great Auks, a species of the genus Penguinus that lived in this region and went extinct in the mid 1800s.

you just called a game where you spend 90% of the time captaining a pirate ship boring

As I tried to show in this piece, the fetching in Rogue can be fun. But you have to have at least some affinity for collecting stuff in games to enjoy the extra 20 hours of the game like I did. AC Rogue actually has a pretty tight, coherent six-chapter main quest that I think you could get without too much trouble.

Wanted levels that yield consequences? Underground cave networks? Vast weaponry that can be customized? Endless terrain that can be traversed on foot for weeks? Countless unexplored species? All this on top of space combat and exploration? I will be lost in this game forever.

Now playing

The first GTA game was segmented off into individual levels with 2 levels in each area. The levels that took place in Vice City were titled Bent Cop Blues, and Rasta Blasta. Here’s some footage (with German in-game text):

Three times. Vice City was originally a level in the first GTA. Then there was also Vice City Stories on the PSP and then the PS2 which was running on an updated engine but didn’t look any better graphically.

Vice City 2 does seem like the logical choice to follow GTAV. Its peoples favorite GTA and the 70’s-80’s backdrop would really standout with the new engine.

But can he mod in the ability to see why kids love the taste of Cinnamon Toast Crunch?

As a guy who graduated with a degree in Anthropology, this game is going to be amazing. I just really hope he manages to capture all of the biggest points in our history.

They stopped numbering after Black Flag. And even before then, Brotherhood and Revelations were not spin-offs. The initial plan was to only number new assassins, but yeah, they gave up on that.

Reminded me more of Bushido Blade.

People who didn't beat that game will never understand the joys of fist-fighting the freaking Pope.