freyar
Freyar
freyar

Rockstar/Take-Two’s direction in GTA Online is why I stopped playing it. Everything revolves around money, and while it was funny when that was the joke, it’s now the norm for an online platform.

It’s another avenue to collect enough information to pass themselves off as you to other vendors. While I use unique passwords there are still piece of information that can be farmed. Purchase habits, subscription purchase dates, some obscured card data, addresses, phone numbers, etc.

It’s yet one more company that holds on to log in credentials that can be used as yet another attack vector on other sites. Randomly generated passwords, software tokens (or worse, SMS codes), and so on only do so much.

Well, I guess they don’t want to sell it to me then. You aren’t going to force me to yet-another-publisher-specific platform for this.

This isn’t going to manage to do anything positive here. Curation must be kicked into gear.

Absolutely not. The guy’s response was totally reasonable for a public statement that she made. She got off the deep end and went after him and other fans for giving feedback.

Understanding how someone entered your game, or what led to a purchase decision is par for the course. “How did you hear about us” is a common question that most businesses strive to get answered, because knowing how to effectively spend time and money on campaigns to expand your audience isn’t out of line. However,

It’s standard analytics, but at this point, I’m starting to want to know what exactly is being recorded and sent.

I tried to watch through it, but it was just too long. I knew this was going to be a problem when the “film studio” name popped up more than seven times and the title card took 3 minutes to get to.

At least in the west, for things like Internet Cafes, you MUST get proper licensing to do these things legally. Just because you own a license as a buyer, does not mean you have a license to rent or lend your games to paying customers as part of your business.

The entire EA conference tells us that EA isn’t listening to the customers. They’re talking on behalf of the investors stating “well.. we’re trying to do this with more subtlety, promise.”

Now playing

I remember playing the Halo 3 beta. I’m unsure if it helped or hindered Crackdown, but holy hell do I still love it. Crackdown 2, not so much. Sometimes it’s okay to be stupid-OP.

If we’re talking archived digital copies then there is every reason to share them on archiving sites. I don’t understand the concept of “out of respect of the creators” when it comes to work that is no longer available in the wide world. It should be shared, it should be protected and archived for the single purpose

I use all of them, sadly I still get recommended garbage by the algorithms.

There are two problems.

They will undoubtedly find a way to screw this up regardless. They (EA) may have triggered an avalanche of regulation and attention on their current practice, but they’ll come up with something just as bad.

Apple is 100% a pain in the ass. The work done for iOS that my company has done has had to jump through so many hoops, and halfway through the process of adjusting to their weird nonsensical rules, they change everything again during that process. So here we are.. an application to submit, constantly rejected because

I can only wish for a newer 2142.

This is the reason why I’m so disappointed that BO4 will not be having a campaign. I’ve loved how “out there” they’ve gotten with it. It’s given me something to chew on mentally rather than just a “rah rah military rah” thing.

In the context of COD, I’ve never had the need to dip into the Workshop, but if I do happen to choose to play multiplayer, I’m not going to have the existing social circles I have, it’ll be like pulling teeth to convince people.