frankjaegar
FrankJaegar
frankjaegar

I can relate. I’m no speedrunner by any means, but if playing Hotline Miami 2 has taught me anything this past week (in my attempt to clear all the achievements) is that playing a level enough times in hard and figuring out the intricacies of positioning and patterns will cause me to storm through a level flawlessly

Jim Cooke, you genius. That illustration is the shit and you deserve more than you are being paid, whatever that amount is.

Feel free to contact me when you’ve done anything impressive.

You chose to complain about speed running (which is a legitimate competitive pursuit within the larger gaming hobby; it’s not my particular cup of tea, as I prefer to take my time and really get the most out of a game—but that doesn’t mean it’s bad/worthless/what have you) on a games journalism site.

I believe the

Now playing

Watch Jim Sterling’s video on what all Square Enix tried to screw around with during Mankind Divided’s development. They, as a publisher, are lucky so many good games come out under their label.

Honestly, if the rumours that the Switch VC is going to feature GameCube games is true then Nintendo could solve all this criticism by announcing stuff life Metroid Prime Trilogy, Windwaker and Mario Sunshine - especially if the Switch can do a decent job of rendering GC games at 1080p.

If you ain’t cheating, you ain’t trying!

These are high quality, hand painted products for F4F. I am an avid fan and collector of their Dark Souls line (Sif, Mimic, and Arty).

I don’t even see the Matrix code anymore. All I see is... blonde, brunette, redhead...

That’s a damned cool achievement, and cool that the developer is going to reward the player.

Yeah he got hit with a down air, then spiked out of the arena. He couldn’t escape the final smash.

FTFY

Peace Walker did? If I get the HD release on X360, could I co-op the game with someone else who got it on their X360? That would be incredible!

Indeed, that would be the man who did the old Evil Ken sprite work. Completely familiar with the work myself. It’s nice to see a fellow creator in the M.U.G.E.N Community still alive & kicking.