franckv
franckv
franckv

No probs! My pleasure, really.

Another Studio 4°C fan! I’ve posted this as a reply to another post, but since the nopic is not exactly making the headlines, here we go! Studio 4°C is having a 10-year celebration for Tekkonkinkreet. They release a storyboard book, and it looks gorgeous. The thing is that it’s crowdfunded, and they’re a little far

Hey there! Even if it’s out of the blue, I guess that if it flew under your radar, you could be glad to know that Studio 4°C is having a 10-year celebration for Tekkonkinkreet. They release a storyboard book, and it looks gorgeous. The thing is that it’s crowdfunded, and they’re a little far from their goal. The price

Indeed. Where are the power pellets?

Play all three Zero Escape games?

I could do with Katamari Damacy, for it couldn’t have been done anywhere else than Japan: its the perfect association of a WTF idea, cute visual and sounds, and an unmistakably Japanese soundtrack, all put to good effect in order to deliver a compelling gameplay.

Thanks for the news, Jason. That might explain why the bonus edition I ordered from eBay (yay, we Europeans didn’t even deserve a physical release!) hasn’t shipped yet, and why the seller hasn’t even sent a message...

Why is Kumamon next to the Warcraft, China-only, beer? Except for the glory of Satan, of course...

It’s quite likely that 999 on the Vita will be a digital-only version, for we haven’t heard of a physical release yet, and I can’t imagine that it could be more expensive than the DS cartridge you found.

Or just wait a few days, for it’s quite likely that a visually updated 999 (like the Steam version) will find its way to the Vita screen.

It’s not just “another rumour”, it’s because of a tweet by Kotaro Uchikoshi himself.

Hurray! You know those Vita guys, they really like their little console and they tend to spoil it when a nice game is released... And I’m sure that VA-11 Hall-A will receive a warm welcome, it’s pretty much the perfect platform for such a story-rich game: I have a hard time turning my PC into my bedside book!

Thanks for the nice review! Still, I’ll resist buying for the time being. Why? Because a Vita version is planned! Oh yeah...

I did a little research, and indeed the motion capture was performed with a ballet dancer, called Maria Udod (that will make your search that little easier). But what really blows me away is the fact that the onscreen character responds perfectly to the pad moves. I’ve watched a short hands-on video, and the moves

I know, right?

I have a feeling that it could be an ecological tale, because of the lively colour palette used for the aquatic life, contrasting with the dark man-made structures. Then, I could be wrong: my opinions are always fishy...

Now playing

I was waiting for Abzû since the few pictures we got during E3 2015... Not disappointed with what has been shown this week, it will be a definitive purchase (you can’t go wrong with Matt Nava and Austin Wintory), yet another game shown at E3 was high on artistic grounds as well, and I haven’t seen anything on Kotaku

Is this the reason why No Man’s Sky was totally absent from Sony’s E3 conference, and seemingly from the showfloor as well? The sudden disappearance so close to the August release seems somewhat fishy, or is it just me?

I couldn’t agree more: favourite gaming news site, indeed... Even if you consider that I live in Europe and that English is not my mother tongue.