franchisepunter--disqus
Franchise Punter
franchisepunter--disqus

It's certainly convenient, but it really takes the social element out of it. Though maybe that's in part because standard dungeons are so much easier now (and there's the cross-server business). Competent players were a valuable commodity near release.

Are you playing EE? If so, know any good options for a tank that won't clash with Hexxat? I just lost Anomen, and supposedly Keldorn won't stand for her, either.

Fi was the worst. Zelda has always dealt in hand-holding, but Skyward Sword gave the player zero benefit of doubt. Even worse, they gave you game-interrupting hint upon game-interrupting hint even when you were on the right path, and then still eschewed all subtlety by telling you exactly what you needed to do when

As far as I know, this could easily be a "House of Leaves" style creation. I'm not familiar with any of the things being referenced and the dialogue is generally incoherent. I submit that there is no Tommy Wiseau, that the author has invented him and his works, and that all of you are in on it.

What?

Seconded. So much palm sweat from that fight. I'd damn near have a nervous breakdown every time I managed to get to the top of the stairs and take out the dogs. The pressure of knowing I'd have to do that again if I screwed up was enough to make even the end of the fight difficult.

It's a cake walk if you get the Crest Shield from Undead Asylum revisit. With that magic resist, you can just block everything rather than risking damage from a poorly timed roll.

If you need any more urging to get started on Dragon Age: Origins, take this how you will: it's the first game I purchased in my adult life. I actually torrented it initially, played through the entire game twice, and came away so impressed that I bought the game on D2D along with pretty much every Bioware title I