foxkelfonne
Shawna Kelfonne
foxkelfonne

I’m hoping for news on the Mana collection, given that Square-Enix has been renewing trademarks for FFA and Secret of Mana in Europe and North America. Hopefully with a translation of SD3 finally. 

I’ve been playing through Xenogears for the first time just recently, despite having owned it for 15+ years, and I was not prepared for how much Citan is just a huge dick. I’m nearing the end of Disc 1, only 30 hours into the game where they finally add blue save points to let you change party members instead of

This would be a great place for someone to get started with a modern version of something like Mr. Wizard, Bill Nye the Science Guy, or Beakman’s World too, something to get across some scientific concepts while still being entertaining to kids. Part of the fun of Beakman’s World was the viewer letters section, and

The problem is that Steam’s developer cut works the same way as Marginal Tax rates. (except the rate going down instead of up)

It’s a 30% cut UNTIL you hit a certain threshold of sales, then the cut goes down for all future sales, until it hits the next tier, where it is lower for all future sales past that point. So

Oh boy, it’s the “Edge” debacle all over again. Or “Scrolls” with Mojang and Bethesda. Single word trademarking is bullshit, and should be held to a higher scrutiny as to whether someone can be considered infringing on your trademark.
Like, nobody is going to confuse a game called “Scrolls” with “The Elder Scrolls”,

Just finished AC:Odyssey this weekend, so I’m taking the time to play through some smaller games before I commit to another 70+ hour behemoth. Apparently it was Metroidvania time, since I played through Timespinner (which was fun, but definitely wears its SotN influence directly on its sleeve), and now working through

They better not fuck this up. Ys VIII was bad enough, and Ys isn’t anywhere near as story heavy as Trails. They also have to keep things straight not only across the two previous Cold Steel games, but across the three Trails of the Sky games too, and their recent work doesn’t instill confidence that they’re going to

One of the points they made at FanFest was that Blue Mage would continue to see content added throughout the 5.X patch series, which means raising the Lv cap, adding addtional skills, and expanding the Masked Carnivale, so they’re at least planning to support them for the time being.

They also mentioned as an aside tha

I actually finally bought it on Steam when chrono.gg had it on sale a week or so ago, because I keep worrying that it’s going to get delisted again eventually. I could always fire up my 360, but that only lasts until the inevitable RRoD comes to claim it. 

I’m playing through with all of my equipment boosting my Assassinate damage as high as possible, so my Merc encounters usually end up being me either one-shotting them from behind, or doing enough damage with the sneak attack that I can immediately finish them off with the combat skill that deals damage based on your

Goddammit. I was in the Project Stream beta, and ended up liking the game, so I bought it during the last Steam Sale because I was afraid that all my progress would get wiped when the Stream beta ended. (And it’s a huge game, so that would be a lot of progress to lose). I guess I still get the Helix credits, but sucks

Sucks to have to shop at specific stores to get specific games, but that’s the business I guess.

If anyone could bring up a store that could go toe-to-toe with Steam though, it’s current Epic. They already have a huge userbase of Fortnite players, and that’s a game that’s hugely popular with the younger set. You know,

I guess that’s my fault for fast traveling to a point nearby and hitting the island on foot instead of driving in a car between finishing Faith’s area and immediately going after Joseph.

I still think it could have been done better, as a build-up through the entire game, instead of the huge shock it ends up being if

I think narratively it would have gone down better if there were some sort of hints throughout the game that things were going down. You don’t have to blatantly come out and say “missiles have been launched” but at least give some indication that SOMETHING is wrong so the missiles don’t just come out of nowhere as

It does, but it’s more about smart usage of your abilities to keep your MP going as long as possible rather than conserving it all the time by never casting. As a White Mage, my main direct damage dealing ability has the same MP cost as my lowest cost healing spell, so it’s not any less efficient to throw out a Stone

Been a White Mage in FFXIV for 4 years now, before that, I was a Resto Druid in WoW. Healing has always just been the more fun job to me. I do my job, make sure people stay alive, and as long as we survive the fight, everything’s all good. I don’t need to worry about mastering a rotation, I’m not trying to eke out

At least the trailer for FFXIV:Shadowbringers was sweet.

Suikoden II would have been an obvious pick, given how much people gush over it, and the fact that Konami is doing fuck all with the series at this point. 

See now, I’d almost like to see a Pokemon game do something along the lines of a Divinity: Original Sin style battle system, where it’s turn-based, but much more tactical. We have creatures that can cause all sorts of elemental effects to go off, imagine if you could affect the environment with pokemon moves to the

I mean, Pokken is fun as a fighting game, but I don’t think I’d want a Pokemon RPG that used it as its battle system.

Part of what makes the turn-based system work is that through understanding of the type charts and how moves work, you can overcome any challenge ahead of you. Training and building your pokemon up is