The whole premise kind of reminds me of Legacy of the Wizard / Dragon Slayer IV. Though I’m guessing Children of Morta doesn’t have the same kickin’ Falcom soundtrack. :)
The whole premise kind of reminds me of Legacy of the Wizard / Dragon Slayer IV. Though I’m guessing Children of Morta doesn’t have the same kickin’ Falcom soundtrack. :)
I’m at least hoping that by buying this release, Square-Enix will get the hint that we like the Mana series here too, and bring over the collection. I mean, if nobody buys this one, they’re not going to decide “Oh, they must have wanted the other one, let’s pour our time and resources into that instead”
Battlechasers: Nightwar was also a multi-plat release that probably sold a bunch on consoles as well. Plus they’ve been doing ports of some older THQ games lately too. de Blob coming to modern consoles, Titan Quest getting ported to the Switch, Titan Quest got a new expansion recently too. They don’t have blockbuster…
Agreed. I also enjoyed the “How the Saints Saved Christmas” DLC for Saints Row IV. Hopefully we hear something out of Volition before too long on what their plans are for the Saints Row universe.
I dunno, I personally enjoyed Saints Row IV. I thought that gameplay-wise it was a great shakeup from the usual GTA-ish open world style, and for all intents and purposes, it was basically a gang-themed superhero game. I can understand why people who preferred the slightly more subdued nonsense of Saints Row 2…
I enjoyed Agents of Mayhem, but it definitely wasn’t the Saints Row V that the fans wanted.
Hopefully Volition gets a chance to do more with the property though, because I enjoyed the setting, characters, and alternate-universe thing going on, and I’d love to see them be able to make something better with it.
I dunno, mid-90's me was already heavily involved in technology and fantasy / sci-fi, so I probably would have just thought it was cool, and then asked future me what the Nintendo 64 was like, and whether I could borrow his time machine.
See, that’s why you have to go two levels deep for something like this. Use facerig to become some sort of sentient club sandwich, then do your anime girl facial mapping on top of that, so if the anime girl disguise falls off, then you’re just a sandwich.
Well, I imagine they want to avoid anything from Stormblood since it’s still the current expansion and don’t want to drop spoliers. Also, building a giant dragon out of snow is just cool!
They change up the quest text all over the place based on a crap-ton of variables, including whether you’ve met those NPCs before. If you did non-required quests and then later run into that same person in main scenario, they’ll most likely remember you. It’s one of the small touches that makes FFXIV so awesome.
My favorite part of the phials of fantasia is that in-lore they aren’t potions that change your looks, they’re potions that change anything about your physical self AND re-write history so you’ve always been that new person. I just find it amusing the lengths the FFXIV team goes to include things in their official…
If you’re suggesting the missing thing is related to X1, I’m not sure on that front. X1 sort of already explained where its stuff all came from, so I was hoping that the missing thing in X2 ends up being the catalyst for X3.
Boy it’s hard to write vaguely to prevent spoilers and still get your point across. :)
To put it in the vaguest terms possible, X3 could be all about something that went missing in X2
The important question here is, who are these 5 million people who bought a Nintendo console and didn’t buy the Mario game for said Nintendo console?
Glad to see Xenoblade do so well though. Hopefully this means we get a Xenoblade Chronicles 3 before too long, since XBC2 definitely left at least one possible thread it…
I would say that the skill comes down to being able to do the dance AND still execute your abilities well enough to meet the timer. I mean, you’re never really going to get past “Boss executes ability X, Party does Y in response” as a fight design. The fun comes in them mixing and remixing the mechanics in interesting…
Apparently the normal mode version of Dancing Mad never hits the final part of the song, so I’m pretty sure we’ve got a final transformation waiting for us in Savage.
Kefka isn’t a primal, he’s the final boss of the Sigmascape raid. :) I also always found it weird that they make a distinction between “Extreme” and “Savage” between the two different type of content. I assume the reasoning is because even Extreme trials aren’t nearly as challenging as Savage raids.
Also, they broke…
So, for some context, the raids come in Normal and Savage difficulty. The video here is Normal, which, while they can be somewhat tricky, once you get the mechanics down, they’re not too difficult to execute. They tend to be a little more forgiving of mistakes and are able to be completed by the majority of the…
So it’s kind of a new generation’s Excel Saga? Just at hyperspeed instead of still trying to have some semblance of an overarching plot?
The Hype Train has left the station!
I’m slightly disappointed that Ghost Train is in a normal raid battle instead of a Hildibrand Trial, because if anyone in-universe could suplex Ghost Train, it would be Godbert.