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You’re right, it cost less to distribute digital games. But online stores still charge a 30% cut and Steam fanboys will defend that cut to their grave.

Paying is just asking for more ransoms.

For me there is the dead body of some scientist from a bugged quest that will sometime randomly pop up beside me after a loading. For a while it was in my ship and now it’s chilling at the Key’s entrance. Makes me laugh every time I see it.

This still makes it cheaper than Unreal though and in term of tool set, I don’t think Gotot is a good choice for AA/AAA games.

This isn’t like those Gameboy/GBA ports of N64/Gamecube games you would get back in the days where the portable game was an entirely low budget different game. It wouldn’t make any financial sense to price the Switch version differently they are released at the same time. When complaining that your 6-7 year old PC

For real, looking at the footage of both PS4/5/Xbox and Switch versions of Mortal Kombat game, I can’t even imagine the work that is needed to make this work on a Switch with content parity. That port probably cost more to make than every other ports. It is either that or no Switch version at all. At this point, it’s

Yeah, there was a similar story reported for some Intel guy. I figured it was the same.

That’s actually the other way around. Many games barely use 30-50% of the average cpu while the GPU is sleeping at 30%, a clear sign of a game that is CPU bound. Cyberpunk 2077 seems to be using all available threads on my i5-11600k which is a rare sight even with modern games.

Like the article said, it happens quite often and is not necessarily indicative of quality. Those certs appointment slots often have to be reserved multiple weeks in advance and even if your game isn’t ready for it, it’s always nice to pass them anyway so that the cert team can find things you might not have.

What makes you think the game isn’t in development for that entire time? Those games can take more than 10 years to make. It’s just that they might not have a 100 devs on it at all time because there are some things that can’t simply be brute forced by adding more man power.

And those who actually purchased it are probably the same crowd as those who bought a Wii and only played Wii sport without buying any other games.

Usually people who are bold enough to hop on a stage and do something stupid are pretty hard to bully. If you try to bully them, it’ll likely come back in your face actually.

Players have a limit of eight strikes—once they reach that number, they’ll be kicked off Xbox’s social features, including messaging, party chat, and multiplayer “for one year from the enforcement date.” Strikes remain on players’ records for six months[...]

Yeah, the only use for gold is to upgrade items and since you can’t trade any legendary gear and aspects, you’ll end up naturally gaining gold just by looking for those good items to spend your gold on. So people buying gold are just lazy players with too much disposable income that don’t really understand game

I agree that the early ones kind suck today like pretty much every NES platformers. But the ones on PS1 (X4/X5/X6) are pretty solid.

“Sony has demonstrated a lack of interest in the original WipeOut in the past, so my money is on their continuing absence,”

Yeah, there are some people who simply aren’t able to give a natural smile on demand. I myself know a couple. If you want a good picture out of them, they must not know they are having their picture taken.

TBH, it’s not that surprising. It definitely takes a lot of skills but fighting games are a lot about timing and predicting the other players moves and less about reacting to what is happening in real time. You often end knowing exactly what you are going to do 2-3 moves in advance.

I remember paying 79.99$CAD for new N64 games while most PS1 games were around 40-50$CAD. That cartridge (read Nintendo) tax was real.

It went onto be the best selling console ever, and the last PlayStation free of microtransactions, downloadable content, and online outages. I would never want to go back to that, but I’m glad I got to experience it first-hand while it existed.