forbiddendonut--disqus
forbidden_donut
forbiddendonut--disqus

Someone want to get this kid a TV?

I keep seeing images of Andross from the SNES game Star Fox.

I know every episode after season 9 sucks, blah blah, but let's give credit; this is a really funny and well-written episode and one of the best of the double-digit seasons.

If I were to put Dexter in a tier of television quality, it wouldn't be the same as Six Feet Under, and Six Feet Under is top-tier. Dexter is pretty much on the same tier as 24: it's mostly just suspense-filled thrilling entertainment that sometimes dabbles in issues of moral ambiguity; there's a compelling iconic

I like how the Dexter writers are taking episode titles from Simpsons parodies of bad television.

Too many avatars from terrible sitcoms.

Don't forget Julia Louis-Dreyfuss.

Remember Alf? He's back. In pog form.

Wait a minute; this sounds like rock and/or roll.

In addition to the RedLetterMedia video, the 91 Reasons to Hate Revenge of the Sith by Chefelf is also required reading: http://www.chefelf.com/star…

You say the motion control is unnecessary and that the opening hours are painful, and then … give the game an A? Those are kind of major flaws. The slow beginnings of the latest Zelda games are probably my biggest peeve with the games.

It wasn't really an either-or thing if Nintendo wanted to make games like Wii Fit/Sports/Music. Those Wii games appeal mostly to a specific demographic, who wanted to play casual games but weren't willing to pay $400-600 for hardware with cutting-edge graphics.

I'd certainly take Zelda 2 over those 2 DS Zelda games.

The inconsistencies are bugging me. The power leaf is supposed to turn you into a racoon, not a tanooki. A p-wing doesn't instantly transport you to the end of the stage. The tanooki suit is basically serving the same function as the bunny suit from Mario Land 2, so why not use the bunny suit?

The 3D Zelda games are all heavily puzzle-based compared to the older 2D games, which are more action/combat based with some puzzles thrown in. Plus some things got lost in translation, like a dense and dangerous overworld (substituted by a wide-open space), challenge, and pseudo-RPG elements. Later 3D games place

By "Yoshi's Story", I'm going to assume you mean Yoshi's Island on the SNES and not that godawful N64 game.

There's only one more dungeon after that. However, the final sword fight and Ganondorf's development are both really rad.

And a tiny green alien named Ozmodiar that only Dexter can see.

Almost a fair list, if you switched up Niagara with Grief Counseling.

I think the change of direction from the dreariness of early seasons has been an intentional (if misguided) choice by the whole writing staff. The idea behind practically all of last season seems to be that the employees had developed a camaraderie with each other and a liking for Michael after so many years of