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Are you actually comparing a grizzly bear to a gun?

I like this. Take Left 4 Dead's "director AI" where enemy spawns are different and take it a step further with some Diablo-type random level generation. Keep it coming. Near-instant procedural generation is a huge advantage of video games over traditional games.

Posting an article is a big deal? I'd think posting many articles is a big deal, and posting one is a small deal.

Zelda II is not a bad game - for its time. It's a frustratingly challenging game, but I enjoyed it.

So I did haha point taken. I guess we'll have to wait and see how they did during the holiday season.

This is extremely impressive! I can only see 3 big things that broke the realism for me:

They JUST released Dota 2... I think.

You... you have no B button.

This is funny, but extremely rare. For the entire second half of the video, I was waiting for the bandit to get shot in the back by some random person.

Now playing

This is literally version 1.0 of The Matrix.

Pretend they're pole dancing?

And in turn all the developers that have games for sales on it.

Yep! That's awesome. Gabe has gone on record saying multiple times saying that not only have they found that Steam Sales increase the number of sales (obviously) AND total profit for them during the sales, but that even after the sale is over they continue to make more money than they did before. I think that part's

Listening to Open The Jowls by Tipper when I saw this. Perfect.

I LOVE intelligent, in-depth, and meaningful, interviews like this with devs. Please do more of these if possible! :D

The U.S. also has way more landmass and hence distance to cover than a lot of the countries being compared to. I agree that the even more likely reason is that the U.S. was the early adopter, and is therefore still using lots of pre-existing old cables.

Yeah, that's definitely weirdly manly. I never noticed. Thanks!

Maybe part of the problem was that the guy said "Xbox Bing Cosby"