finalmattasy
finalmattasy
finalmattasy

I completely disagree with the idea of changing objects, details and ideas in a book/movie/game for localization purposes. What makes a foreign piece of media interesting is often the fact that its foreign; and literally NEVER the fact that some peeon decided to change things to make it more ‘merican.

During that whole encounter I was fighting my camera to see where she was. The bases in this game are huge, and sparsely populated. It’s as though it was a design choice to play up the natural environments and make the technological environments places you want to leave. But even with this possible creative choice,